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  1. [Mod] Change the size of the monsters This mod allows you to edit the scale of the characters (see screenshot above). Requirements Installed mod loading system for server and client (PKOdev.NET mod loader). Modification information Name: pkodev.mod.mobsize; Version: 1.0; Authors: @VItal13, V3ct0r; Type: for client (Game.exe); Supported executable .exe files: GAME_13X_0, GAME_13X_1, GAME_13X_2, GAME_13X_3, GAME_13X_4 and GAME_13X_5. Installation 1) In the "mods" directory of your client, create a "pkodev.mod.mobsize" folder; 2) Place into it the mod DLL file "pkodev.mod.mobsize.client.13x_<ID>.dll" for your version of Game.exe; 3) Place into it the mod settings file "pkodev.mod.mobsize.cfg" and write in the file a list of characters scales* in the following format: <Monster ID>{<Scale X>;<Scale Y>;<Scale Z>} Example, for "Forest Spirit" ID 103: 103{2.5;2.5;2.5} * Each new monster is written on a new line. Download 1) Binary release (.dll); 2) The source code of the mod for Visual Studio 2019 Community (C++). If you encounter any problem, bug or have any questions, then feel free to write in this thread.
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