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Found 3 results

  1. I am not a complete beginnier , i'm not completely unaware how programming works. However as the most here know there is an impossibly large chasm between a rough understanding and a level of understanding which enables to actually do things. So my question isn't only about "what languages should i learn". I know it's C++ / Lua / SQL / HTML / PHP , maybe python for ancillary tool creation. My question is in the specific : in what parts of those languages i should focus on? My main issue with programming has been mainly one : i'm bored by the the basics but overwhelmed by the complexity after those basics. Any suggestion/learning resource is welcome , thank you for you time.
  2. Hello everyone, I wanted to know how I can create a DLL injection to manipulate the functions and variables of the CCharacter structure without causing the Gameserver to hang and close. Thank you in advance to all who can help.
  3. Anyone know a good game programming book to tell me? I mean, a book that explains the logic behind a game, the step-by-step creation process, areas of action, possible engines and tools... things like that. It doesn't have to be a programming book itself that teaches how to make a game, I'm more interested in processes and logic. (If anyone has a good book about Lua language will be welcome too) Thank you.
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