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  1. [Mod] Cleaning up chats The mod allows GM and HD to delete all messages in players chats (local, world, trade, party, guild, PM, camp). To do this, on the server side for GameServer, the ClearChat(role) lua function is implemented, into which the descriptor of the character controlled by the administrator is passed. Thus, it is possible, for example, to implement a GM command that will clear chats (if there are HandleChat() and GetGmLv() functions present in GameServer.exe). function HandleChat(role, msg) if (msg == "&clearchat") then if (GetGmLv(role) == 99) then ClearChat(role) else SystemNotice(role, "Not enough access!") end return 0 end return 1 end The disadvantage of the mod is that it deletes all chats at once without the ability to specify specific channels. That is, along with the general channels (world, trade, local), the channels with messages to the guild, party, camp and PM will also be cleared. It should also be remembered that the player can remove the .dll mod library from the client and chats will no longer be cleared on command from the server. Requirements Installed mod loading system for server and client (PKOdev.NET mod loader). Modification information Name: pkodev.mod.clearchat; Version: 1.0; Author: V3ct0r; Type: for client (Game.exe); Supported executable .exe files: GAME_13X_0, GAME_13X_1, GAME_13X_2, GAME_13X_3, GAME_13X_4, GAME_13X_5. Installation Client: Place the mod DLL file "pkodev.mod.clearchat.client.13x_<ID>.dll" for your version of Game.exe into the "mods" folder of the game client. Server: 1) Create a file named "pkodev.mod.clearchat.lua" in the following server directory: \GameServer\resource\script\calculate\mods 2) Write the following code into it: -- Print a log print("Loading pkodev.mod.clearchat.lua") -- Clear all chats function ClearChat(role) -- Get moderator's name local name = GetChaDefaultName(TurnToCha(role)) -- Send system command Notice("{system:clearchat}") -- Send message to all players Notice(string.format("Chats have been cleared by moderator [%s]!", name)) end 3) Include the "pkodev.mod.clearchat.lua" file at the beginning of the SkillEffect.lua file (\GameServer\resource\script\calculate) : dofile(GetResPath("script\\calculate\\mods\\pkodev.mod.clearchat.lua")) 4) Use the ClearChat() function to clear chats as you wish. Download 1) Binary release (.dll); 2) The source code of the mod for Visual Studio 2019 Community (C++). If you encounter any problem, bug or have any questions, then feel free to write in this thread.
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