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Found 4 results

  1. Model viewer (.lmo,.lgo,.lab) Credits: Gamemaker With this program you can view models and animations from client and export models to .obj format. How to use: 1) Click button "Choose Directory"; 2) In choose directory dialog select folder with client; 3) Click button "Open Directory"; 4) In list box, which is located in the left area, you will see models; 5) To view a model click the left mouse button on it's name; 6) If the model contains animation, will be available ">" button. Click it to view the animation. Download: Program The source code
  2. Hi, I'm posting here the way I'm using to get the original mobs animations and put them in the 3d model and then put these monsters in unity, I didn't put put this post in guide because I don't convert to .lab again, so I don't think it's so useful for those who use the top code, yet it can be useful for you, and if you are in front of me and know a faster way to do it please tell me. = D
  3. Can someone tell me if there's a way to make characters run inside cities like in top2 using top1 client? What file should I edit? CharacterAction?
  4. Guest

    PKO Ip Changer

    IP Changer for PKO client. Compatible only with clients that use flash animation (server selection). Currently supports only 1 region & server. Usage: Place into client's root folder & run. IP Changer.exe
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