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  1. Official Launch: 5th March 2021 @ 10 p.m. GMT +1 Welcome Aboard! King of Pirates is a hard vanilla server faithful to the traditional version of the game but with some unique features. Having been players ourselves for several years, we know what players want and we have developed this game with that in mind. We have a strong team of dedicated developers that are constantly working to deliver a high quality and reliable end product. Our priority above all will always be the player and we hope that we will build a friendly community that will create lasting memories. Social Media: Website: https://kingofpirates.net Discord: https://discord.com/invite/tJvex6E Instagram: https://www.instagram.com/kingofpiratesonline Facebook: https://www.facebook.com/kingofpiratesonline Forum: https://kingofpirates.net/forum/ Server Features: Difficult Rates (x1) Balanced Gameplay Farming Focused Maps: Main 3 cities (Argent, Shaitan, Icicle), FC, DS, DW, CA, Battle Royale Frequent Events New Guild System Customisable GUI New Apparel System Mounts Magic Runestones Fairies grow in size as they level up! Current max lvl is 41. Reworked Guild System: Guilds have been greatly upgraded by adding a new guild level system as well as a guild vault, house and roles: The vault is a shared inventory for all guild members, where both items and money can be deposited and withdrawn. However, only the guild leader will decide who has the power to do so. EXP will be awarded by completing collaborative quests or by killing bosses. By leveling up, the guild will have a chance to add stat points to all members of the guild! Customisable GUI: All graphical user interface controls can now be dragged in the new King of Pirates Client. Controls are automatically saved in game configuration files and loaded when a new game instance is opened In the event of missing configuration files, GUI controls are reset to their original positions Extra vertical skill bar added for numerical keys (0-9) New Apparel System: You no longer have to fuse your equipment with an apparel. Instead, equip it by double clicking an apparel in your inventory. Any equipment that you like can be turned into an apparel. Strengthening applies to equipments now, and remain irrespective of the apparel equipped. Fairies can be equipped with apparels, too! New Maze - BATTLE ROYALE: Registration via any Battle Royale Administrator NPC from either Argent City, Shaitan City or Icicle City. The battle is held only once a week. Maximum number of participants: 120, minimum number of participants: 30. Unique map design. Score needed to win the map will depend on the number of participants. Every kill on the map grants 1 point to the team. All players have a predefined set of balanced characteristics. Potions of any kind could not be used inside of the map. Team names, scores and time left are now displayed on a separate, map-specific, graphical user interface. At the beginning, a certain number of mystic chests will be spawned across the map (same number of chests per team). Team A can destroy only its team's designated chests and is unable to destroy its opponents' chests. By using chests you can obtain: 1 cannon (spawns a cannon that assists in defending the base), one tower, 1 friendly monster (attacks opponents) or a flag. Flag is an item that can be used inside Battle Royale only. Whoever gets the flag is chosen as a “runner” for the whole map period, their mission is to run to the opponent’s base and click on the item which will summon a flag that cannot be destroyed. The closer flag is to the base, the more points team gets (1 – minimum, 10 – maximum). When a flag is spawned, the person who has spawned it is teleported back to their base, the flag is set on a cooldown of 1 minute. Whatever team reaches the required number of points first - wins. Mounts: Cannot attack when using a mount in the Battle Zone. Mounts models are no longer rendered in PK maps, however, all its attributes remain intact. We have built unique models and animations, with many more to come! Mob information: Other features: Monster information is no longer triggered on mouse hover event, from now on it can be accessed by right clicking on the desired monster Right clicking on a player no longer shows options that are not available to the character Using AMPs automatically updates monster information percentage values Game instance can be opened only using game launcher, closing the launcher will cause all game instances to be shut down Player effect states now have its separate GUI and can also be turned on/ off directly from the launcher Search pattern is no longer case-sensitive when searching for an item via item stalls You can stall an item asking for another specific item(s) in return. Fixed various sound-related issues Skills Modifications: Tornado can now be self-casted Holy Judgement is now a regular skill with a cooldown of X seconds. Cleric rebirth skill has been replaced with Spiritual Radiance New skill: Spiritual Radiance: Activate to make Spiritual Bolt bounce up to 3 targets, damage is reduced by 25% on each bounce, 35% on player targets. Spiritual Bolt damage is increased by 5% per skill level, maximum skill level: 3 Other Modifications: Sharpshooters have now been introduced with bow unseals Lv45,55,65. Bosses will not grant any guild experience points until guild-level 5 or above is achieved. Wings are to be equipped to the character. Any item can be used by placing it in the skill bar. Fairies are fed directly by double-clicking on rations. NPCs rotate so that they always talk looking at you directly. Special thanks to everyone who participated in this project: Danny, Hilo, Corsairs Team, Mothanna, Angelix, SunsetS, Wolfen, Yagura, KOP Team and to our designers and freelancers.
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