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gainster81

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Everything posted by gainster81

  1. Tried that, it is definetely a client problem. Sadly yes. Thanks for the answer
  2. Hey guys, Considering the game itself has always been a bit "laggy", i have doubts when thinking what is causing it. It happens in my server that when you are running at high speed with your character, sometimes a short rollback happens, getting your char back where it was standing before. Short rollbacks also happen sometimes when running close to a wall. Do you think that would be due to the ping (most players have 250 ping)? Or the vps ssd/ram/cores quality? Or could even be the game itself? The current VPS i am using has 4cores and 8gb ram. In case it's the ping, i am considering moving the vps to a closer region where i should get about 170 ping instead of 250. Thanks in advance
  3. Thanks @V3ct0r it worked! Yeah, i have that already.
  4. @FruitJuice Sup, amazing glows dude. Do you have the itemrefiningeffectinfo and itemrefineinfo lines to add those 2 glows?
  5. Hey guys, as the title says, i am getting the "access too low" error when trying to some specific commands with my gm (itemattr for example). I checked that the account was gm lv99 and that was ok but still can't figure out if there is any other condition to make the command. I am using lucky files 2.4. Anyone got any idea what could be wrong? Thanks in advance.
  6. Characters dissapear after logging back in. Anyone know why that is happening? And also, local chat isn't working. Thanks!
  7. Hey, anyone got the client link? Thanks!
  8. Nope, used some of the the IDs between 160 and 180
  9. Hey guys, i jsust added the 125 skills to my server but when i try to learn them, some of them dont appear in the skills section, while others do. (i double click the skill, the book dissappears and the skill wont show in the section). Anyone know why? It is weird that some work and others dont. I replaced some lines from skilleff already to make sure all skills are in.
  10. changed it but now lighting bolt doesn't deal damage, is it possible?
  11. Hey guys, the kylin effect of giving 80% chance of lighting bolt (voyagers) to hit x2 isn't working. I know that the file that makes that is skilleffect. Anyone got the line to add or edit? i can't find it. Thanks in advance.
  12. Hey guys. my exp is somehow disabled in my server. I can neither gain exp from the exp npc nor by killing mobs. Which file in the server files might be blocking the experience? Thanks
  13. I already solved that. the problem i am having is when i try to create a char it says "Illegal birth place"
  14. Hi, how can i attach those database with sql? i am using sql 2014. WHen using another database i cant connect to it when running the files
  15. Thanks for the info, do you know where i can find the avacado map file?
  16. Hey guys, i am trying to set up the avacado server fiels (the island server) and i am trying to set the island as the only spawn point. I have followed some guides out there, editing group server , birthplace (serversided) and stringset (client sided) but when i try to log in with any char i am having this problem: Is ther any solution?
  17. Hi guys, i am looking for a good VPS to replace the one i am currently paying. Which website is trustable and easy to set up the vps? I've read OVH is good but i checked it out and it seems the payment must be anualy without being able to pay each month. I am hosting a server with a small active community (10-15 people max). So i am planning on improving the vps to 8gb ram and 2cores (currently 4gb ram and 1core). Is that enough? Thanks
  18. Hey, nice work!!! Is there any link to download the server files to try it out?
  19. The first steps i did to add angela jr in pet marriage was following that guide. The first file i showed above was made following that guide.
  20. Edited your way but it still fails and gives me fairy of luck. here is my updated file: if Item_EMstone_ID ==3918 then ---Çàɬ¶ñħ¹ûʵ local j1 = TakeItem( role, 0,4530, 10 ) ---ÃÀζÎÚÔôÈâ local j2 = TakeItem( role, 0,3434, 10 ) ----·ÏÁéÎäÊ¿º¡¹Ç if j1==0 or j2==0 then SystemNotice ( role ,"Deletion of pet fairy reborn tools failed") return end local rad = math.random ( 1, 100 ) local r1 = 0 local r2 = 0 if Item_JLone_ID ==680 or Item_JLother_ID ==680 then if Item_JLone_ID==Item_JLother_ID then r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=20 and lv_JLone<25 and lv_JLother >=20 and lv_JLother<25 and rad>=88 then --12% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=25 and lv_JLone<35 and lv_JLother >=25 and lv_JLother<35 and rad>=50 then --50% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=35 and lv_JLother >=35 and rad>=10 then --90% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) --Mordo JR else r1,r2 =MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end elseif Item_JLone_ID == 983 and Item_JLother_ID == 983 then if lv_JLone >= 20 and lv_JLone < 25 and lv_JLother >= 20 and lv_JLother < 25 and rad >= 90 then --Pet Lv20-24 10% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )-- Your Angela Jr ID elseif lv_JLone >= 25 and lv_JLone < 35 and lv_JLother >= 25 and lv_JLother < 35 and rad >= 80 then --Pet Lv25-34 20% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID elseif lv_JLone >= 35 and lv_JLone < 50 and lv_JLother >= 35 and lv_JLother < 50 and rad >= 70 then --Pet Lv35-49 30% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 50 and lv_JLone < 70 and lv_JLother >= 50 and lv_JLother < 70 and rad >= 60 then --Pet Lv50-69 40% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 70 and lv_JLone < 85 and lv_JLother >= 70 and lv_JLother < 85 and rad >= 50 then --Pet Lv70-84 50% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 85 and lv_JLother >= 85 and rad >= 25 then --Pet Lv85 above 75% Chance of Angela JR r1,r2 =MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID else r1,r2 = MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end end Where should that line go? I read that the id should be below 1000 and the stats and poss are both working fine.
  21. Hey guys, my fairy marriage system isnt working. I edited forge.lua to make sure i could marry angelas to get angela jr. I gave item ID 983 and 984 to both pets. I leveled 2 angelas to lv20 and marriage them and instead of getting an angela JR i got a fairy of luck. What is wrong with my forge? It looks like the following. if Item_EMstone_ID ==3918 then ---Çàɬ¶ñħ¹ûʵ local j1 = TakeItem( role, 0,4530, 10 ) ---ÃÀζÎÚÔôÈâ local j2 = TakeItem( role, 0,3434, 10 ) ----·ÏÁéÎäÊ¿º¡¹Ç if j1==0 or j2==0 then SystemNotice ( role ,"Deletion of pet fairy reborn tools failed") return end local rad = math.random ( 1, 100 ) local r1 = 0 local r2 = 0 if Item_JLone_ID ==680 or Item_JLother_ID ==680 then if Item_JLone_ID==Item_JLother_ID then r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=20 and lv_JLone<25 and lv_JLother >=20 and lv_JLother<25 and rad>=88 then --12% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=25 and lv_JLone<35 and lv_JLother >=25 and lv_JLother<35 and rad>=50 then --50% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=35 and lv_JLother >=35 and rad>=10 then --90% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) --Mordo JR else r1,r2 =MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end else r1,r2 =MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end elseif Item_JLone_ID == 983 and Item_JLother_ID == 983 then if lv_JLone >= 20 and lv_JLone < 25 and lv_JLother >= 20 and lv_JLother < 25 and rad >= 90 then --Pet Lv20-24 10% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )-- Your Angela Jr ID elseif lv_JLone >= 25 and lv_JLone < 35 and lv_JLother >= 25 and lv_JLother < 35 and rad >= 80 then --Pet Lv25-34 20% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID elseif lv_JLone >= 35 and lv_JLone < 50 and lv_JLother >= 35 and lv_JLother < 50 and rad >= 70 then --Pet Lv35-49 30% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 50 and lv_JLone < 70 and lv_JLother >= 50 and lv_JLother < 70 and rad >= 60 then --Pet Lv50-69 40% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 70 and lv_JLone < 85 and lv_JLother >= 70 and lv_JLother < 85 and rad >= 50 then --Pet Lv70-84 50% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 85 and lv_JLother >= 85 and rad >= 25 then --Pet Lv85 above 75% Chance of Angela JR r1,r2 =MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID else r1,r2 = MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end local Item_newJL = GetChaItem ( role , 2 , r2 ) --ȡо«ÁéµÀ¾ßÖ¸Õë local Item_newJL_ID = GetItemID ( Item_newJL ) local Num_newJL = GetItemForgeParam ( Item_newJL , 1 ) local Part1_newJL = GetNum_Part1 ( Num_newJL ) --Get Num Part 1 µ½ Part 7 local Part2_newJL = GetNum_Part2 ( Num_newJL ) local Part3_newJL = GetNum_Part3 ( Num_newJL ) local Part4_newJL = GetNum_Part4 ( Num_newJL ) local Part5_newJL = GetNum_Part5 ( Num_newJL ) local Part6_newJL = GetNum_Part6 ( Num_newJL ) local Part7_newJL = GetNum_Part7 ( Num_newJL ) if lv_JLone>=20 and lv_JLother >=20 then Part2_newJL = 6 ---------ÔËÖ®¾«Áé¼¼ÄܱàºÅ Part3_newJL = 1 ---------³õ¼¶½×¶Î end if lv_JLone>=25 and lv_JLother >=25 then Part2_newJL = 6 ---------ÔËÖ®¾«Áé¼¼ÄܱàºÅ Part3_newJL = 2 ---------Öм¶½×¶Î end if lv_JLone>=35 and lv_JLother >=35 then Part2_newJL = 6 ---------ÔËÖ®¾«Áé¼¼ÄܱàºÅ Part3_newJL = 3 ---------¸ß¼¶½×¶Î end local rad1 = math.random ( 1, 100 ) if Part3_newJL==3 then GiveItem ( role , 0 , 609 , 1 , 4 ) --Expert Fairy Possession GiveItem ( role , 0 , 612 , 1 , 4 ) --Expert Self Destruct end
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