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d3ux

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d3ux last won the day on August 12

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  1. SRC is on github you can build the exe with visual studio https://github.com/WeaponOwl/PKO-file-viewer/archive/refs/heads/master.zip
  2. https://cloud.xdw.su/s/2HLiFq4hBYzvc4N/authenticate/showShare Password: pkoDEV Make proper back ups
  3. Я всегда спрашиваю себя, будет ли когда-нибудь доступен любой из этих инструмент. Либо с открытым исходным кодом для сообщества, для создания новых активов и игрового контента. Или для продажи по разумной цене В любом случае, поздравляю с работой, которую проделывает ваша команда (Извините за google translate®)
  4. https://pkodev.net/topic/1585-guía-de-configuración-de-top-pko-ui-interfaz-de-usuario/ Some useful info and a mini guide (unfinished) by Matt/Elitrin http://toptweak.wikidot.com/skin-api-fct-list http://toptweak.wikidot.com/skin-api-predefined-others http://toptweak.wikidot.com/skinning You can start reading there, those are basic guides, but explains mostly what you need to do so you can learn/practice and change what you want.
  5. Those seems to be some obscure files and apparently none of the public clients available have them? Did you try any of the chinese versions around, maybe you can find them there.
  6. https://pkodev.net/topic/386-the-source-code-is-available/ (Files are unsorted / not organized and you need to use DLLs from different folders iirc) https://pkodev.net/topic/5585-co-source-development-repository (Newest source codes Corsair Online by KONG & his former team) https://gitlab.com/deguix/corsairs-online-public (Repository by deguix) https://mega.nz/file/OupTjIYK#LUIRAJhhE1p_DOtY8cv37IdVXHmiBWW5swa2ysFzU2g (Clean CO Client) https://mega.nz/file/j5QySCyC#8hjgzFz3KKHEL2zczZaLXw7rqDagUEzIDSSFKVRgjBE - EffectEditor, it has some random crashes when selecting some effects (Compiled By Wrexor) https://mega.nz/file/vxJEnZLK#7HkoayLIzE_gPFQ24lFIG7PXOV8eokfU8git3WP6IQ0 (These are the source codes for EffectEditor i think, Visual Studio 2003 is required to compile them as far as i know) You can try to search for that effect using the EffectEditor https://streamable.com/h8zcy6 (Video preview)
  7. https://mega.nz/file/S8RhXSwb#1gfytELCnq3CdRzo_Wyu2A4koD2O8_Fb8unJCP5PrfE
  8. Check here: https://pkodev.net/topic/2284-天魔传说-demon-legend-client-v169/?do=findComment&comment=30168
  9. Yea, I believe he used FatImporter as a "base" for that maxscript file. https://www.dropbox.com/s/xwuymjzykfpjcz5/FatImporter_V151_May2013.zip?dl=0 https://www.dropbox.com/s/azm4ah2epflkosf/FatImporter_2014.zip?dl=0
  10. I find it hilarious that you claim you have learned everything without asking for any help. You probably forgot when you did, perhaps. https://forum.xentax.com/viewtopic.php?f=16&t=9891&p=81104#p81104 https://forum.xentax.com/viewtopic.php?t=9958 https://forum.xentax.com/viewtopic.php?t=12303 https://forum.xentax.com/search.php?st=0&sk=t&sd=d&sr=posts&author_id=39063 A forum is supposed to be a place to build community, share or offer learned knowledge (IF you want), to ask questions and help the new ones that come around. And not a place to brag or be a "I was born knowing-it-all" internet guy. If you don't want to help, then ignore the thread and carry on with whatever else you were doing.
  11. It's that this same one? https://forum.xentax.com/viewtopic.php?p=144922&sid=1fee7641b56d403a79f5463585169d6b#p144922 He claims it works on old version of 3ds Max (Autodesk 3ds Max 5). Also someone has said before that its posible to make the plugin work using Ogre Exporter. I found this (Chinese) Ogre-based scene editor, terrains look similar to Demon Legends, not sure if related to TOP. https://www.wandouip.com/t5i42358/
  12. I guess you can try that, but the only thing is that to replicate and test the error you will have to re-do and edit the map using the normal game editor without any modification. Which map are you trying to use?
  13. This is outdated. In order to make that work you have to debugg / use reverse engineering and find how encrypt and decrypt works in the launcher or client exe, then you can break the encryption and the decompiler may work.
  14. - Mod to increase CameraShowSize, example here: - Don't know if possible but mod to change CameraConfig into TOP2 camera (left click pressed to move camera up and down or right and mouse scroll to closer or far view from the character)
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