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opexone78

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opexone78 last won the day on June 4 2018

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About opexone78

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  1. in other words... put apparel in ID upper 5000 put equipment with stat in ID below 5000 that shall do
  2. looking by this... looks like you mess up function.lua in cha_timer pretty bad... perhaps you can show the script that you add in cha_timer?
  3. sometimes... when you add admiral cloak, make sure all STATE made in variable.lua don't have any duplication also in skilleff.txt
  4. download any server files 1.38 above in this group
  5. ouch... you got me on this... please show me to the path to become Pirates Map maker master...
  6. thx bro... btw... is there any characterinfo for the mobs inside SeaPK? cause i dont have mobs ID in it... if you don't mine at all
  7. lol ... i can't make it... i am so dumb to do it... i though master vector have it and gonna share it with us....
  8. try this if Item_EMstone_ID ==3918 then ---Çàɬ¶ñħ¹ûʵ local j1 = TakeItem( role, 0,4530, 10 ) ---ÃÀζÎÚÔôÈâ local j2 = TakeItem( role, 0,3434, 10 ) ----·ÏÁéÎäÊ¿º¡¹Ç if j1==0 or j2==0 then SystemNotice ( role ,"Deletion of pet fairy reborn tools failed") return end local rad = math.random ( 1, 100 ) local r1 = 0 local r2 = 0 if Item_JLone_ID ==680 or Item_JLother_ID ==680 then if Item_JLone_ID==Item_JLother_ID then r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=20 and lv_JLone<25 and lv_JLother >=20 and lv_JLother<25 and rad>=88 then --12% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=25 and lv_JLone<35 and lv_JLother >=25 and lv_JLother<35 and rad>=50 then --50% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=35 and lv_JLother >=35 and rad>=10 then --90% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) --Mordo JR end elseif Item_JLone_ID == 983 and Item_JLother_ID == 983 then if lv_JLone >= 20 and lv_JLone < 25 and lv_JLother >= 20 and lv_JLother < 25 and rad >= 90 then --Pet Lv20-24 10% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )-- Your Angela Jr ID elseif lv_JLone >= 25 and lv_JLone < 35 and lv_JLother >= 25 and lv_JLother < 35 and rad >= 80 then --Pet Lv25-34 20% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID elseif lv_JLone >= 35 and lv_JLone < 50 and lv_JLother >= 35 and lv_JLother < 50 and rad >= 70 then --Pet Lv35-49 30% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 50 and lv_JLone < 70 and lv_JLother >= 50 and lv_JLother < 70 and rad >= 60 then --Pet Lv50-69 40% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 70 and lv_JLone < 85 and lv_JLother >= 70 and lv_JLother < 85 and rad >= 50 then --Pet Lv70-84 50% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 85 and lv_JLother >= 85 and rad >= 25 then --Pet Lv85 above 75% Chance of Angela JR r1,r2 =MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID end else r1,r2 = MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end hope it work
  9. Thx bro... I'll check itu out
  10. i hope this will help you if Item_JLone_ID ==680 or Item_JLother_ID ==680 then if Item_JLone_ID==Item_JLother_ID then r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=20 and lv_JLone<25 and lv_JLother >=20 and lv_JLother<25 and rad>=88 then --12% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=25 and lv_JLone<35 and lv_JLother >=25 and lv_JLother<35 and rad>=50 then --50% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=35 and lv_JLother >=35 and rad>=10 then --90% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) --Mordo JR else r1,r2 =MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end else --------- delete this line r1,r2 =MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck ------------- delete this line end ------------- delete this line elseif Item_JLone_ID == 983 and Item_JLother_ID == 983 then and also elseif Item_JLone_ID == 983 and Item_JLother_ID == 983 then if lv_JLone >= 20 and lv_JLone < 25 and lv_JLother >= 20 and lv_JLother < 25 and rad >= 90 then --Pet Lv20-24 10% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )-- Your Angela Jr ID elseif lv_JLone >= 25 and lv_JLone < 35 and lv_JLother >= 25 and lv_JLother < 35 and rad >= 80 then --Pet Lv25-34 20% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID elseif lv_JLone >= 35 and lv_JLone < 50 and lv_JLother >= 35 and lv_JLother < 50 and rad >= 70 then --Pet Lv35-49 30% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 50 and lv_JLone < 70 and lv_JLother >= 50 and lv_JLother < 70 and rad >= 60 then --Pet Lv50-69 40% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 70 and lv_JLone < 85 and lv_JLother >= 70 and lv_JLother < 85 and rad >= 50 then --Pet Lv70-84 50% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 85 and lv_JLother >= 85 and rad >= 25 then --Pet Lv85 above 75% Chance of Angela JR r1,r2 =MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID else r1,r2 = MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end end ----------add this line so the script become if Item_EMstone_ID ==3918 then ---Çàɬ¶ñħ¹ûʵ local j1 = TakeItem( role, 0,4530, 10 ) ---ÃÀζÎÚÔôÈâ local j2 = TakeItem( role, 0,3434, 10 ) ----·ÏÁéÎäÊ¿º¡¹Ç if j1==0 or j2==0 then SystemNotice ( role ,"Deletion of pet fairy reborn tools failed") return end local rad = math.random ( 1, 100 ) local r1 = 0 local r2 = 0 if Item_JLone_ID ==680 or Item_JLother_ID ==680 then if Item_JLone_ID==Item_JLother_ID then r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=20 and lv_JLone<25 and lv_JLother >=20 and lv_JLother<25 and rad>=88 then --12% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=25 and lv_JLone<35 and lv_JLother >=25 and lv_JLother<35 and rad>=50 then --50% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) elseif lv_JLone>=35 and lv_JLother >=35 and rad>=10 then --90% Chance of Mordo JR r1,r2 =MakeItem ( role , 681 , 1 , 4 ) --Mordo JR else r1,r2 =MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end elseif Item_JLone_ID == 983 and Item_JLother_ID == 983 then if lv_JLone >= 20 and lv_JLone < 25 and lv_JLother >= 20 and lv_JLother < 25 and rad >= 90 then --Pet Lv20-24 10% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )-- Your Angela Jr ID elseif lv_JLone >= 25 and lv_JLone < 35 and lv_JLother >= 25 and lv_JLother < 35 and rad >= 80 then --Pet Lv25-34 20% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID elseif lv_JLone >= 35 and lv_JLone < 50 and lv_JLother >= 35 and lv_JLother < 50 and rad >= 70 then --Pet Lv35-49 30% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 50 and lv_JLone < 70 and lv_JLother >= 50 and lv_JLother < 70 and rad >= 60 then --Pet Lv50-69 40% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 70 and lv_JLone < 85 and lv_JLother >= 70 and lv_JLother < 85 and rad >= 50 then --Pet Lv70-84 50% Chance of Angela JR r1,r2 = MakeItem ( role , 984 , 1 , 4 ) --Your Angela Jr ID elseif lv_JLone >= 85 and lv_JLother >= 85 and rad >= 25 then --Pet Lv85 above 75% Chance of Angela JR r1,r2 =MakeItem ( role , 984 , 1 , 4 )--Your Angela Jr ID else r1,r2 = MakeItem ( role , 231 , 1 , 4 ) --Fairy of Luck end end local Item_newJL = GetChaItem ( role , 2 , r2 ) --ȡо«ÁéµÀ¾ßÖ¸Õë local Item_newJL_ID = GetItemID ( Item_newJL ) local Num_newJL = GetItemForgeParam ( Item_newJL , 1 ) local Part1_newJL = GetNum_Part1 ( Num_newJL ) --Get Num Part 1 µ½ Part 7 local Part2_newJL = GetNum_Part2 ( Num_newJL ) local Part3_newJL = GetNum_Part3 ( Num_newJL ) local Part4_newJL = GetNum_Part4 ( Num_newJL ) local Part5_newJL = GetNum_Part5 ( Num_newJL ) local Part6_newJL = GetNum_Part6 ( Num_newJL ) local Part7_newJL = GetNum_Part7 ( Num_newJL ) if lv_JLone>=20 and lv_JLother >=20 then Part2_newJL = 6 ---------ÔËÖ®¾«Áé¼¼ÄܱàºÅ Part3_newJL = 1 ---------³õ¼¶½×¶Î end if lv_JLone>=25 and lv_JLother >=25 then Part2_newJL = 6 ---------ÔËÖ®¾«Áé¼¼ÄܱàºÅ Part3_newJL = 2 ---------Öм¶½×¶Î end if lv_JLone>=35 and lv_JLother >=35 then Part2_newJL = 6 ---------ÔËÖ®¾«Áé¼¼ÄܱàºÅ Part3_newJL = 3 ---------¸ß¼¶½×¶Î end local rad1 = math.random ( 1, 100 ) if Part3_newJL==3 then GiveItem ( role , 0 , 609 , 1 , 4 ) --Expert Fairy Possession GiveItem ( role , 0 , 612 , 1 , 4 ) --Expert Self Destruct end
  11. No by meaning you have itu but you don't wannabe share it Or No by meaning you don't have itu?
  12. opexone78

    MAESTRIA

    link is broken
  13. anyone have and wanna share it?
  14. thx for the advise, it finally working
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