seemsq8
-
Content Count
17 -
Joined
-
Last visited
-
Days Won
1
Posts posted by seemsq8
-
-
in case your wondering at what state i am at right now,
Stats are implemented & replicated for multiplayer usages, but calculations are not accurate by all means.
I just need the formulas to tweak em up real quick~
-
Hello,
I have been working in a project recently using UE4, and I was wondering if someone can help me with the stats calculations.
There are five primary attributes in our lovely game, which are "Strength, Accuracy, Spirit, Agility, and Constitution".
in which,
-Strength increases the attack of melee classes.
-Agility increases Attack Speed and Dodge
-Spirit increases SP, SP Recovery Rate and healing/damage dealt from Magic Skills.
-Constitution increases HP, HP Recovery Rate and Defense.-Accuracy increases Hit Rate and the attack of ranged classes.
The questions are,
-how much max/min attack does a single strength point add? whats the formula behind it?
-how much attack speed & dodge do we get from adding a single point in agility?
-etc.. you get the idea!
Thank you!
-
Server owners should be worried not having someone like you work for them.
Quite impressive features, addons, and functions for such an old game.
great job.. and keep it up
though I wish you make your own public server ._.
- 1
-
On 12/4/2019 at 11:14 AM, V3ct0r said:Hello, @seemsq8!
I think you need redraw textures for all UI elements (forms, buttons, input fields, etc) in higher resolution.
is that something doable from the client side ?
or server side is the one who controls it?
because the way that i think of it is that, if i were able to enlarge few things such as models.. i would be able to have an advantage (larger hitbox for example)?
etc.. ?
-
-
Hello everyone,
I play the game using a 4k monitor, and I was wondering if there is a way to increase the UI elements scaling.
I found a way to adjust the font size, but that is not enough since the other elements are just too small.
other elements that i am refering to are (not limited to):
Action bar
friends list
inventory
quests log
IF POSSIBLE: models in general (npcs/mobs/characters)
etc..
Thank you <33
-
Can i try it ?:(
-
I was able to convert from .lgo to .obj but not from .obj to .lgo ..
error
Server error! The server encountered an internal error and was unable to complete your request. Either the server is overloaded or there was an error in a CGI script. If you think this is a server error, please contact the webmaster. Error 500 localhost Apache/2.4.29 (Win32) OpenSSL/1.0.2l PHP/7.1.11
I would be thankful!
- 1
-
9 hours ago, jascha12 said:can u give me a mediafire link to shadow compiler?
https://www.mediafire.com/file/zukih3i3feg3u9c/Shadow Compiler (1).rar
- 1
-
Hello everyone!
I was wondering if someone knows how to create an interact key bind that allows players to receive/interact/deliver quests from NPCS just like some MMORPG games?
it would be very helpful in a scenario where you have 8 clients opened and you need to do Story quests.. and other reasons.
What I've actually tried is tweaking C:\Gamepath\scripts\lua\forms\Dialog, but could not really make any changes because of my weak knowledge.
Thanks!
-
-
paying 15 USD, Paypal only for anyone who can help me with what i am trying to achieve.
add me on discord: GodIzreal#6100
-
@GuardianIs there any other way? because the client keeps crashing as soon as I load the compiler.
[pirate king online has stoppdee working] windows 10 error..
Or generates this error when i delete some of the .txt files in script/table
I really do appreciate your replies! T_T
thanks a lot!
-
5 hours ago, Guardian said:Each column in Characterinfo has to have correct format (ID, Name, Logic Type, Framework Number, etc...)
Preferable editors are CSVed or Notepad++.
I won't go into much detail as to what each column means, there are guides out there already.
You want to change models, lets take a look at Lance and Black Dragon lines for example
Lance:
ID Name Short Name Model Type Logic Type Framework Number Suite Serial Suite Quantity Part 00 Part 01 Part 02 Part 03 Part 04 Part 05 Part 06 Part 07 FeffID EeffID Special Effect Action Serial Shadow Action ID Transparency Moving Sound Effect Breathing Sound Effect Death Sound Effect Can it be controlled? Area Limited? Altitude Excursion Item types that can equip Length Width Height Collision Range Birth Death Birth Effect Death Effect Hibernate Action Death Instant Action Remaining HP Effect Display Attack can swerve Confirm to blow away Script Weapon Used Skill ID Skill Rate Drop ID Drop Rate Quantity Limit Fatality Rate Prefix Lvl Quest Drop ID Quest Drop Rate AI Turn? Vision Noise GetExp Light MobExp Level Max HP Current HP Max SP Current SP Minimum Attack Maximum Attack Physical Resistance Defense Hit Rate Dodge Rate Critical Chance Drop Rate Chance HP Recovery Per Cycle SP Recovery Per Cycle Attack Speed Attack Distance Chase Distance Movement Speed Col Strength Agility Accuracy Constitution Spirit Luck Left_Rad Guild ID Title Class Experience Next Level Experience Reputation AP TP GD SPRI Story Max Sail Sail StaSA SCSM TStrength TAgility TAccuracy TConstitution TSpirit TLuck TMax HP TMax SP TAttack TDefense THit Rate TDodge Rate TDrop Rate Chance TCritical Rate Chance THP Recovery TSP Recovery TAttack Speed TAttack Distance TMovement Speed TSPRI TSCSM chasf 1 Long Haired Guy Long Haired Guy 1 1 0 0 100 2000 255 464 640 816 0 0 0 0,0 0 0,0,0 1 1 100 182 -1 -1 0 0 0 1,2,3,4,7,8 1.051 1.369 2.599 40 1,5 0,0 399 398 0 0 0,0,0 1 1 0 0 25,28,29,30,31,34,35,38,-1,-1,-1 100,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 0 0 0 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 1 1 1000 0 0 1 0 1 40 0 18 0 4 5 0 3 2 1 1 0 1 1 1442 0 1500 480 0 5 5 5 5 5 5 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1.0,1.0,1.0
Black Dragon:
ID Name Short Name Model Type Logic Type Framework Number Suite Serial Suite Quantity Part 00 Part 01 Part 02 Part 03 Part 04 Part 05 Part 06 Part 07 FeffID EeffID Special Effect Action Serial Shadow Action ID Transparency Moving Sound Effect Breathing Sound Effect Death Sound Effect Can it be controlled? Area Limited? Altitude Excursion Item types that can equip Length Width Height Collision Range Birth Death Birth Effect Death Effect Hibernate Action Death Instant Action Remaining HP Effect Display Attack can swerve Confirm to blow away Script Weapon Used Skill ID Skill Rate Drop ID Drop Rate Quantity Limit Fatality Rate Prefix Lvl Quest Drop ID Quest Drop Rate AI Turn? Vision Noise GetExp Light MobExp Level Max HP Current HP Max SP Current SP Minimum Attack Maximum Attack Physical Resistance Defense Hit Rate Dodge Rate Critical Chance Drop Rate Chance HP Recovery Per Cycle SP Recovery Per Cycle Attack Speed Attack Distance Chase Distance Movement Speed Col Strength Agility Accuracy Constitution Spirit Luck Left_Rad Guild ID Title Class Experience Next Level Experience Reputation AP TP GD SPRI Story Max Sail Sail StaSA SCSM TStrength TAgility TAccuracy TConstitution TSpirit TLuck TMax HP TMax SP TAttack TDefense THit Rate TDodge Rate TDrop Rate Chance TCritical Rate Chance THP Recovery TSP Recovery TAttack Speed TAttack Distance TMovement Speed TSPRI TSCSM chasf 789 Black Dragon Icy Dragon 4 5 725 0 1 1 1 0 0 0 0 0 0 465,0 0 0,0,0 1 209 100 308 309 310 0 0 0 0,-1,-1,-1,-1,-1 18.3 16.0 8.5 1000 1,5 2,5 399 395 0 0 0,0,0 1 0 0 0 25,275,276,277,278,279,284,285,-1,-1,-1 15,25,10,10,6,9,20,5,-1,-1,-1 866,865,864,182,267,848,271,-1,-1,-1 100,333,333,100,100,333,100,-1,-1,-1 0 0 0 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 10 1 2500 0 0 1 0 90 8000000 0 10000 0 3200 4800 60 374 438 5 10 98 1000 1000 1500 700 2500 500 0 50 50 50 50 50 50 20 0 0 0 377000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1.0,1.0,1.0
So now we know that Lance model type is 1, Logic Type 1, Framework Number 0...
And Black Dragon, model type is 4, Logic Type 5, Framework Number 725..
Let's change some of Lance Characterinfo line to Black Dragon ones and see what happens.
ID Name Short Name Model Type Logic Type Framework Number Suite Serial Suite Quantity Part 00 Part 01 Part 02 Part 03 Part 04 Part 05 Part 06 Part 07 FeffID EeffID Special Effect Action Serial Shadow Action ID Transparency Moving Sound Effect Breathing Sound Effect Death Sound Effect Can it be controlled? Area Limited? Altitude Excursion Item types that can equip Length Width Height Collision Range Birth Death Birth Effect Death Effect Hibernate Action Death Instant Action Remaining HP Effect Display Attack can swerve Confirm to blow away Script Weapon Used Skill ID Skill Rate Drop ID Drop Rate Quantity Limit Fatality Rate Prefix Lvl Quest Drop ID Quest Drop Rate AI Turn? Vision Noise GetExp Light MobExp Level Max HP Current HP Max SP Current SP Minimum Attack Maximum Attack Physical Resistance Defense Hit Rate Dodge Rate Critical Chance Drop Rate Chance HP Recovery Per Cycle SP Recovery Per Cycle Attack Speed Attack Distance Chase Distance Movement Speed Col Strength Agility Accuracy Constitution Spirit Luck Left_Rad Guild ID Title Class Experience Next Level Experience Reputation AP TP GD SPRI Story Max Sail Sail StaSA SCSM TStrength TAgility TAccuracy TConstitution TSpirit TLuck TMax HP TMax SP TAttack TDefense THit Rate TDodge Rate TDrop Rate Chance TCritical Rate Chance THP Recovery TSP Recovery TAttack Speed TAttack Distance TMovement Speed TSPRI TSCSM chasf 1 Long Haired Guy Long Haired Guy 4 5 725 0 1 1 1 0 0 0 0 0 0 465,0 0 0,0,0 1 209 100 182 -1 -1 0 0 0 1,2,3,4,7,8 1.051 1.369 2.599 40 1,5 0,0 399 398 0 0 0,0,0 1 1 0 0 25,28,29,30,31,34,35,38,-1,-1,-1 100,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 0 0 0 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 0,-1,-1,-1,-1,-1,-1,-1,-1,-1 1 1 1000 0 0 1 0 1 40 0 18 0 4 5 0 3 2 1 1 0 1 1 1442 0 1500 480 0 5 5 5 5 5 5 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1.0,1.0,1.0
Great, I followed the exact same steps.
Saved the file as Characterinfo.bin, when i load the game an error occurs(Check attachment please)
I am not sure why, maybe because the way i've saved the file? I should have saved it as .txt and then used a compiler to make it .bin? correct?
I've tried to use Shadow compiler, i received an error while trying to do so.
so just to make things clear my questions are:
After doing the edits in Notepad++, Do you save it as Characterinfo.bin using notepad++? Or you save it as Characterinfo.txt and then convert it using compilers to .bin?
What compilers do you use?
thanks again for the reply!
9 hours ago, BreakThis said:You got discord ? Contact me there BreakThis#3563
Sure will!
-
Thank you very much for the reply!
I've used the decompiler that you provided and I've successfully de-compiled the Characterinfo.bin
However, after doing the edits(Switching lines in excel), I am not being able to compile it from Txt to Bin(I am using Shadow Compiler, Check attachment please)
@Japwill you be able to help me please? (Trying to do what you've already done)
Again, Thanks!
-
Hello Everyone!
i was wondering if you can help me with a tweak that i been trying to do...
I am a player from Pirate King Online, and I am trying to change mob's models. (For example: let us say that you want mobs in Isle of Chill look like baby black dragons instead of their regular models.)
I tried many things, none of them worked:
- Decompiling the Characterinfo.bin (Failed) for some reason the app (Gemini Decompiler v2.3) does not work with PKO characterinfo.bin file..
- Tried to decompile characterinfo from an other server and compile it into PKO files (An error that occurs while loading the game stating that the characterinfo version is mismatched.)
My background about scripts is very weak, and I really wish that you can help me with it!
I know that its possible because of this video:
Check how mobs look in DW2 for Hollister.. (you don't have to watch the entire video! skip til she goes DW2)
Apologies for the extremely long request, but I really wish to learn how to do that since it can help me in many ways.
Just in case you want the characterinfo, i've uploaded it:
http://www.filedropper.com/characterinfo_1
Let me know if you need anything i'll reply asap!
Thanks a lot!!!!!!!!!!
-
Hey, thanks for the guide!
I am facing some issues attaching the Accountserver, gamedb files to SQL.
any idea how to solve this?
log:
SpoilerTITLE: Microsoft SQL Server Management Studio
------------------------------Attach database failed for Server 'ALHATEM-PC'. (Microsoft.SqlServer.Smo)
------------------------------
ADDITIONAL INFORMATION:An exception occurred while executing a Transact-SQL statement or batch. (Microsoft.SqlServer.ConnectionInfo)
------------------------------
Database 'GameDB' cannot be upgraded because its non-release version (539) is not supported by this version of SQL Server. You cannot open a database that is incompatible with this version of sqlservr.exe. You must re-create the database.
Could not open new database 'GameDB'. CREATE DATABASE is aborted. (Microsoft SQL Server, Error: 950)For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft SQL Server&EvtSrc=MSSQLServer&EvtID=950&LinkId=20476
------------------------------
BUTTONS:OK
------------------------------
Question regards stats calculations & formulas
in Questions & Help
Posted · Report reply
Thank you!!