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Angelix

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Everything posted by Angelix

  1. Angelix

    Compiler (Tool)

    The link isn't dead, just that the website "daylight-online.ru" is down, so just change it to "pkodev.net" and the link should work. Either way, @androx post the link with the corrected site.
  2. There has been numerous examples within the whole thread, why not simply look through your files? There are function that give glows to player when using certain sets like the Lv75 Death Torso and Lv85 Ring. Take that function and add it to the "can_enter_X" map function.
  3. Wouldn't it be same? Or what's the difference?
  4. So I plan on adding a few things to my scripts for Chaos Argent, any ideas on what I can? Let them be reasonable, I can't edit applications or something major, just modify LUA scripts. So far I have these simple things added: Player who try to leave the map without being dead will be punished by being sent to prison or unable to enter for X seconds/minutes. Players who forcefully entered the map in teams will be punished by being sent to prison and honor/chaos points deducted. Skills with duration effect can be removed, an example would be "Stealth". The rewards can vary by the amount of unique/total players inside the map. Players can receive bonus honor/chaos points when having kill streaks and also defeating the player that last killed you. Map timer follows a schedule every 5 minutes starting at :00, if no player has entered before a wave, then that wave won't spawn and next time the next wave will spawn. So I'm open for ideas that can make the overall experience of "Chaos Argent" awesome, more entertaining. I didn't know where to post this, if this should be moved to another section, then please do.
  5. Currently no, or not any that I have found yet. If someone knows, please show us the way. Try this. Since the function works with seconds, not minutes, then a minute translates into 60 seconds, then 180 would be 3 minutes. RandomTickVariable = 0 function map_copy_run_X(MapCopy) RandomTickVariable = RandomTickVariable + 1 if (RandomTickVariable - math.floor(RandomTickVariable/180)*180) == 0 then ... end end
  6. @KONG is indeed correct. "map_copy_run_X" is a function like "cha_timer", it "ticks" every second only if a player is inside or has been inside the map. The tick won't start unless someone steps inside the map for it to begin.
  7. Change this: MisResultCondition( HasFlag, 1401, 10) MisResultCondition( HasFlag, 1401, 20) MisResultCondition( HasFlag, 1401, 30) MisResultCondition( HasFlag, 1401, 40) MisResultCondition( HasFlag, 1401, 50) To this: MisResultCondition( HasFlag, 1401, 14) MisResultCondition( HasFlag, 1401, 24) MisResultCondition( HasFlag, 1401, 34) MisResultCondition( HasFlag, 1401, 44) MisResultCondition( HasFlag, 1401, 50) Give me a heads up if it doesn't work.
  8. Yeah, I thought about, was a bit problematic since I'm using v2.X and everything is on the en_US.txt file, so I just copied scripts from v1.X and from there look which belong from story missions or not. Thanks for the help!
  9. I got a doubt, are the mission script placed in MissionScript02.lua the only quest story-related? Or are they more in other files? As I would like to delete every quest except story related ones.
  10. Add this to forge.lua: Then open NpcSdk.lua, look for: Right under it, add this: Now, it should look like this: Now, just add this to any NPC you want. Of course, just modify the corresponding pages according to your needs. This can essentially replace all those "ChaName_Born" (think they are called like that) functions. With that, you should have no problems with the skills, stats or something else. Although, the script does need the player to have the corresponding items such as the stones, and for Second Rebirth, you need between 9,500 and 9,999 SEXP to be able to proceed and the wings from Frist Rebirth. If something is missing, please let me know. Edit: Had to publish through PasteBin since I think the script was too long for the post and I can't upload attachments, otherwise I would have loaded the LUA file directly here.
  11. I have a custom script which does all the basic needs for first and second level of rebirth, but you'll need to modify 3 different files, do you want it?
  12. Is it possible to update the "Chaos Argent" ranking NPC without having a player to actually be there? Maybe a function at the "after_player_kill_player" code, so when a player kills another, it triggers an update within the NPC.
  13. Just copy an existing neck/ring line from ItemInfo, edit the name and stats, make sure to have the same line on ItemInfo/txt from server and client, then compile.
  14. No, they don't have any relation whatsoever, but you can copy the scripts and use them to give out rewards. @Sultan already explained a bit on what I mean.
  15. You can do it like CA, when kicking out players, give them rewards. Check how "garner2" does it.
  16. Sorry about that, not lazy, just that I haven't been able to compile them. I tried even Visual Basic 6, up to VS 2015, hahah. I always get an error or two, since I lack knowledge to use the compilers and how to fix errors, that's why I was looking for a guide. My bad if it looked wrong just asking and asking. I already installed VS C++ 2005 Express, will try to do as you said, I'd upload proof I have it installed, yet attachments don't work, don't know why.
  17. Thanks for the reply. Do you know where I can download VS2005? Can it be done with the VS 2005 Express? A guide would be really helpful.
  18. So it's like the four characters there at once, since you chose male, they just removed the character, but left the shadows? Hahah
  19. Hi, great forum!
    I'm having problem trying to set a picture for my profile, can that be fixed?

    1. Angelix

      Angelix

      I can't attach/upload images. I can't attach images here nor upload profile picture.

    2. Angelix

      Angelix

      Alright, just a heads up though. Please update on when it's fixed, thanks.

    3. Angelix

      Angelix

      Sorry to bother you, seem I can't upload attachments on posts as well.

  20. Thanks, i'll give that a try. How about the IGS feature? I just wasn't able to compile/generate an .exe for the applications, can you make a guide with links according to the necessary files? For v1.X or v2.x please.
  21. Alright, thanks for the information, i'll give it a try by download Visual Studio/C++ 2008 and see if I can compile them, thanks.
  22. I just tried setting them, it doesn't throw an error of not being able to connect, but the application just stops working.
  23. Will check it out once I get home, by replacing links. Should I try with the ones you posted on that thread?
  24. Thanks for the response, will wait then.
  25. Dead links, mind replacing? If you have for v2.x as well please, can't seem to find or set the IGS from the ones I have. Thanks!
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