function r_ship1337()
Talk( 1, " Shirley: Hi! I am the Harbor Operator for Argent City. I am in charge of all ships that is docked in this harbor. Look for me if you want to set sail." )
InitTrigger()
TriggerCondition( 1, HasAllBoatInBerth, 1 )
--TriggerAction( 1, RemoveYS )
TriggerAction( 1, LuanchBerthList, 1, 160,163, 177 )
TriggerFailure( 1, JumpPage, 3 )
Text( 1, "Set sail", MultiTrigger, GetMultiTrigger(), 1 )
InitTrigger()
TriggerCondition( 1, HasLuanchOut )
TriggerAction( 1, RepairBoat )
TriggerCondition( 2, HasBoatInBerth, 1 )
TriggerAction( 2, RepairBerthList, 1 )
TriggerFailure( 2, JumpPage, 4 )
Text( 1, "Repair Ship", MultiTrigger, GetMultiTrigger(), 2 )
InitTrigger()
TriggerCondition( 1, HasLuanchOut )
TriggerAction( 1, SupplyBoat )
TriggerCondition( 2, HasBoatInBerth, 1 )
TriggerAction( 2, SupplyBerthList, 1 )
TriggerFailure( 2, JumpPage, 5 )
Text( 1, "Refuel", MultiTrigger, GetMultiTrigger(), 2 )
InitTrigger()
TriggerCondition( 1, HasDeadBoatInBerth, 1 )
TriggerAction( 1, SalvageBerthList, 1 )
TriggerFailure( 1, JumpPage, 6 )
Text( 1, "Salvage Ship", MultiTrigger, GetMultiTrigger(), 1 )
Talk( 3, "Sorry, you do not have a ship at the harbor or it was sunken. Please salvage it before setting sail again!" )
Talk( 4, "Sorry! I only repair ships docked in this harbor. Please pay 1000G." )
Talk( 5, "Sorry, you need to dock your ship in our harbor in order to refuel. Please pay 200G" )
Talk( 6, "Sorry! We only salvage ships docked in our harbor. You have to pay a fee of 1000G." )
AddNpcMission ( 294 )
AddNpcMission ( 295 )
end
@Graf