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zzzritdzzz

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zzzritdzzz last won the day on December 28 2016

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About zzzritdzzz

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  1. Hello! The obj to lgo tool is still not working correctly, I was wondering if you could update and fix this?
  2. I've been looking on the dev and noticed that many people have guides on the development aspect of things but there aren't many guides on the design aspect of things. Is anyone interested in a guide going through how to create texture maps for models in-game, if so please comment or pm me and I'll see if I can make a basic guide on the steps you need to take to create and import it into your game for free. If there are enough requests I will create the guide.
  3. Hi! I can also provide you with my services if they are still needed. Direct message me if you have any need for a graphic designer.
  4. Hi! My question mostly pertains to the design aspect of things. I was curious about whether or not 1k or 2k textures work well on TOP. Most of the default textures I've seen thus far are all 128 x 128, or 256 x 256 textures.
  5. How do I use this? Sorry I'm not really sure on how scripting works and how this conversion takes place. If you could take me step by step I would really appreciate it! Thank you.
  6. There is a password, but to whoever released this, thank you very much, it has impacted the amount of diversity that can be added to servers.
  7. Anyone have obj to lgo converter?
  8. Well thats a damn shame I still can't convert my model into lgo properly i don't think, kind of depressing really xD.
  9. I encountered another issue when making my static mesh, I first created my model and stuff, I converted it from obj to lgo using https://tools.serverdev.net/objlgo/ however when I tried importing it into server i got the error "convertmesh data vb unkown FVF format" Does anyone know how I can fix this? I also had a bmp texture file with the same name and everyhting so i don't know why its not working
  10. Alright thats cool, Do you know where I can get a converter to convert anything from blender into lgo?
  11. So my current issue isn't developing models or texturing them, its importing them into my server, for starters, I do not have a file converter which can change my 3d file format into a lgo. I don't even know if lgo is the correct format I need to convert to. So if I make new monsters and apparels, I can't put them in because I have no way to. If someone can help me with the file conversions and help me learn how to import animations, apparels, weps, etc. I'll gladly send you some of the stuff I make.
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