Still trying to figure out why the game closes silently after trying to launch
here's some more info about it:
My built tool architecture is 32-bit (x86) and i already set it into the Solution project to make sure the Project targets 32-bit system dll's instead of 64-bit
as i said the project builts successfully
i tried checking through Event Viewer why the app is crashing:
Log Name: Application
Source: Application Error
Date: 3/5/2025 2:04:56 PM
Event ID: 1000
Task Category: Application Crashing Events
Level: Error
Keywords:
User: Admin\adm
Computer: Admin
Description:
Faulting application name: Game.exe, version: 0.0.0.0, time stamp: 0x67c8a014
Faulting module name: Game.exe, version: 0.0.0.0, time stamp: 0x67c8a014
Exception code: 0xc0000005
Fault offset: 0x00284089
Faulting process id: 0x6228
Faulting application start time: 0x1DB8E017B5B1461
Faulting application path: C:\Client\system\Game.exe
Faulting module path: C:\Client\system\Game.exe
Report Id: 021bda6a-2b82-4e56-ac2a-badb797e168d
Faulting package full name:
Faulting package-relative application ID:
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" Guid="{a0e9b465-b939-57d7-b27d-95d8e925ff57}" />
<EventID>1000</EventID>
<Version>0</Version>
<Level>2</Level>
<Task>100</Task>
<Opcode>0</Opcode>
<Keywords>0x8000000000000000</Keywords>
<TimeCreated SystemTime="2025-03-05T19:04:56.5184846Z" />
<EventRecordID>12939</EventRecordID>
<Correlation />
<Execution ProcessID="73692" ThreadID="7036" />
<Channel>Application</Channel>
<Computer>Admin</Computer>
<Security UserID="S-1-5-21-2946260892-83004847-1066848515-1001" />
</System>
<EventData>
<Data Name="AppName">Game.exe</Data>
<Data Name="AppVersion">0.0.0.0</Data>
<Data Name="AppTimeStamp">67c8a014</Data>
<Data Name="ModuleName">Game.exe</Data>
<Data Name="ModuleVersion">0.0.0.0</Data>
<Data Name="ModuleTimeStamp">67c8a014</Data>
<Data Name="ExceptionCode">c0000005</Data>
<Data Name="FaultingOffset">00284089</Data>
<Data Name="ProcessId">0x6228</Data>
<Data Name="ProcessCreationTime">0x1db8e017b5b1461</Data>
<Data Name="AppPath">C:\Client\system\Game.exe</Data>
<Data Name="ModulePath">C:\Client\system\Game.exe</Data>
<Data Name="IntegratorReportId">021bda6a-2b82-4e56-ac2a-badb797e168d</Data>
<Data Name="PackageFullName">
</Data>
<Data Name="PackageRelativeAppId">
</Data>
</EventData>
</Event>
i also ran the client into Dependency Walker app to check if the game is missing any DLL's and somehow it says the game is using some x64-bit System DLL's while its supposed to use 32-bit, i already setup the project solution properties to aim for Machine x86 (32-bit), not sure why the game is using some x64 bit
Might be the main reason why the game is failing to launch and its closing silently
UP.. if anyone can give me any idea / suggestion please, looking forward to fix this.