looking for someone very experienced in making a full custom app.
files needed:
TEXTURE: a .BMP or .TGA file that holds the applied image for the item.
MODEL: a .LGO file that contains the 3d model for the item.
Important Note:
Model and Texture names have been now limited to 32 characters long per texture and model name. Anything above that will declined
-Helmets, Armor, Gloves, Boots, ALL Weapons CAN'T be above 2,100 Polys/Verts. If your apparel has more than that it will be automatically declined. This does NOT mean your apparel will be accepted if it's lower than [2,100]. It will be tested to see if it will cause problems with other players or if the staff members believes it can be lowered. The lower the poly/vert count the better!
-Apparels textures are limited to 1(MB) per apparel [SMALLER IS BETTER] and a MAXIMUM of 3 textures connected. Some exceptions can be made at the staff members discretion. *You must ask them first!
-All Textures must follow the (x8 multiplicative rule) Example: 128x128 , 520x520, 800x800. BUT NO HIGHER THAN 800x800 unless granted permission from a staff member.