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BXlevovich

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BXlevovich last won the day on August 20

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About BXlevovich

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  1. Скинь ссылку на закачку пж
  2. Привет @SuVrik, приеду домой - скину, есть телега или дис ?
  3. Твоя проблема кроется в функции: function State_JLFT_Rem ( role , sklv ) SetCharaAttr(0 ,role , ATTR_STATEV_STR) SetCharaAttr(0 ,role , ATTR_STATEV_CON) SetCharaAttr(0 ,role , ATTR_STATEV_STA) SetCharaAttr(0 ,role , ATTR_STATEV_DEX) SetCharaAttr(0 ,role , ATTR_STATEV_AGI) SetCharaAttr(0 ,role , ATTR_STATEV_MF) SetCharaAttr(0 ,role , ATTR_STATEV_LUK) ALLExAttrSet(role) end Вместо снятия нужного кол-ва статов (которые дает только пасеха), функция просто затирает все выданные статы. Есть вариант решения данной проблемы, если интересно - пиши Telegram или Discord.
  4. Напиши Discord или Telegram.
  5. Майнкрафт по сей день мега-популярен, у Пиратии всегда будет своя аудитория, просто все меньше и меньше.
  6. @Legend better work on optimizing the code. No need to duplicate the same code, you can also improve my version, it also makes no sense to declare variables that are used only 1 time or not used at all. function Skill_JLFTGlow_End ( ATKER , DEFER , sklv) local item_elf = GetChaItem(ATKER , 2, 1) if (item_elf ~= nil) then local Item_ID = GetItemID ( item_elf ) if (Item_ID >= 231 and Item_ID <= 237) or Item_ID==500 or Item_ID==681 or (Item_ID >= 422 and Item_ID <=434) or Item_ID==457 or Item_ID==458 or (Item_ID >= 143 and Item_ID <= 147) then AddState( ATKER , ATKER , math.random ( STATE_JLFT1 , STATE_JLFT8 ), sklv , 190 - sklv * 10 ) end end end function ChangePoss(role, message, state, statelv) BickerNotice (role, message) local item_elf = GetChaItem(ATKER , 2, 1) if (item_elf ~= nil) then local Item_ID = GetItemID ( item_elf ) if (Item_ID >= 231 and Item_ID <= 237) or Item_ID==500 or Item_ID==681 or (Item_ID >= 422 and Item_ID <=434) or Item_ID==457 or Item_ID==458 or (Item_ID >= 143 and Item_ID <= 147) then AddState( role , role , state, statelv , 190 - statelv * 10 ) end end end cmd.list['peff0'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Original Poss (Random Colour).", math.random ( STATE_JLFT1 , STATE_JLFT8 ), 10) end cmd.list['peff1'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Red Colour.", STATE_JLFT1, 10) end cmd.list['peff2'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Orange Colour.", STATE_JLFT2, 10) end cmd.list['peff3'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Yellow Colour.", STATE_JLFT3, 10) end cmd.list['peff4'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Green Colour.", STATE_JLFT4, 10) end cmd.list['peff5'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Light Green Colour.", STATE_JLFT5, 10) end cmd.list['peff6'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Cyan Colour.", STATE_JLFT6, 10) end cmd.list['peff7'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Light Purple Colour.", STATE_JLFT7, 10) end cmd.list['peff8'] = function(role, param) ChangePoss(role, "Switched Poss Glow to Purple Colour.", STATE_JLFT8, 10) end
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