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Andrew

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Andrew last won the day on August 27 2021

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  1. Hamachi or use a low vps server
  2. To use demon mobs, you will need: 1 - Demon files; 2 - PKO Model viewer; 3 - Open PKO Model viewer, choose directory \Data\ - > Open Directory 4 - Search for something you want, like: Here we have: Model: \Data\model\character\2256010002.lgo - > copy it to Your_Client\model\character\0889000000.lgo Textures: \Data\texture\character\sg_dw.DDS -> copy it to Your_Client\texture\character\sg_dw.DDS Animation: \Data\animation\2256.lab -> copy it to Your_Client\animation\0889.lab 6 - CharaterAction.tx Open Your_Client\scripts\txt\CharacterAction.tx Clean client have the last ID = 500 Let's use 501: 501 1 1 59 // Movement waiting interval in ms of .lab file 2 70 148 // Movement waiting interval in ms of .lab file 3 1 59 // Movement waiting interval in ms of .lab file 4 70 148 // Movement waiting interval in ms of .lab file We will use skill ID 28 from SkillInfo, this skill use actions 7,8 and 9: 5 150 200 //Walking 6 0 0 7 278 325 8 360 430 9 432 500 10 1 59 11 0 0 12 0 0 13 0 0 14 0 0 15 0 0 16 0 0 17 520 574 \\ Death 7 - CharaterInfo.txt 1047 New New 4 5 889 0 1 1 1 0 0 0 0 0 0 465 0 0 1 501 100 308 309 310 0 0 0 0 18.3 16 8.5 1000 1,5 2,5 399 395 0 0 0 1 0 0 0 28 100 0866,0865,0864,0182,0267,0848,0271,0262 100,333,333,100,100,333,100,100 0 0 0 0 0 10 1 2500 0 0 1 0 10 800000 0 10000 0 32 48 60 374 438 5 10 98 1000 1000 1500 500 2500 500 0 50 50 50 50 50 50 20 0 0 0 377000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1,1,1 889 = animation archive name 501 = CharacterAction ID we made Compile and be happy
  3. There are not decompilers, use PKO File viewer to find what you want and copy it to ToP client. I just made it because I need new mobs for a map project.
  4. After some tests: https://imgur.com/sNPGlyP https://imgur.com/I22awTh
  5. Could someone upload this client? First link is broken for downloads. Thanks
  6. Check is_friend function, in functions.lua This function checks if players (cha1, cha2) can attack each other return 1 -- Can't Attack return 0 -- Can Attack
  7. Andrew

    Installing Zend 8.0.2

    The last version of zend that support pko site is Zend 6.3, after this version, PHP extension for mssql has been changed...
  8. Does someone have serialize for v2.4? Using 1.3x loads fine on 2.4, but when a function of serialize is called, GameServer stops
  9. [map] map = garner you only loaded garner(Ascaron) To add other maps to load just add under that map = MAPNAME Use one GameServer to each of these: (If you want) garner darkblue = Deep Blue magicsea = Magic Sea...
  10. password must be MD5 upper case.
  11. Ctrl.lua SingleMapCopyPlyNum(map, 300) -- 300 Players are allowed to enter the map I get this from a clean server file, you can test it.
  12. resource -> garner -> garnerChaSpn.txt You can use an copy of CA as argent starting city or another instead of Ascaron, magicsea and darkblue, a city all in.
  13. On client: > Island ID > Set a numer of area you want > Apply in a little area Close, now go to Yammi 0.6.2; > Import the map > Click in area, select one and draw. If you wanna use more areas, import your areaset.bin with new areas to map editor and update Yammi config.
  14. This is normal, if you can't make obj unpassable try move up or down (A/Z) and press F9 again. Some obj will not work, so you can use those dummy obj (Need F9 too).
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