Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 03/28/2023 in all areas

  1. 1 point
    [Tools] Program for editing GM commands This toolkit is intended for editing (renaming) GM commands in GameServer.exe (commands &) and GroupServer.exe (commands @@). A distinctive feature of the program is that it allows you to set new names for GM commands, both shorter and longer than the original names. For example, the &updateall command can be replaced with &upd, and the &move command with &letsmove. Usage The program is a console application and, accordingly, work with it occurs using the command line in the following form: pkodev.tool.editgmcmd <command> [command-specific parameters] First, the path to the executable .exe file of the program is specified, then the command is selected, and then its parameters are set. To be able to work with a specific target GameServer.exe or GroupServer.exe file, a GM command database file in the .json format is used. This file contains: 1) The name of the target .exe file; 2) The timestamp of its assembly (linker timestamp); 3) GM command character (for example, '&' or '@@'); 4) List of strings with GM command names and their addresses in the target .exe file. An example .json file with the GM-commands database can be found here. The toolkit currently supports (7) commands, which will be discussed next. 1. Command 'name' Display the current GM command name in the target .exe file. Parameters: --in "Path to target .exe file" --db "Path to .json file with GM commands database" (optional*) --old "Original GM command name" For example, the &updateall GM command was once renamed to the &updateall1024 GM command, then the command: pkodev.tool.editgmcmd.x64.Release name --in "GameServer.exe" --old "updateall" --db "pkodev.tool.editgmcmd.json" Will return the following result: The GM-command '&updateall' is defined as '&updateall1024'. 2. Command 'rename' Change the name of the GM command in target .exe file. Parameters: --in "Path to target .exe file" --db "Path to .json file with GM commands database" (optional*) --bp "Backup mode" (optional**) --old "Original GM command name" --new "New GM command name" Example: pkodev.tool.editgmcmd.x64.Release rename --in "GameServer.exe" --old "move" --new "letsmove" --db "pkodev.tool.editgmcmd.json" This will change the GM command &move to &letstmove. 3. Command 'reset' Reset all modified GM command names in target .exe file to the original ones. Parameters: --in "Path to target .exe file" --db "Path to .json file with GM commands database" (optional*) --bp "Backup mode" (optional**) Example: pkodev.tool.editgmcmd.x64.Release reset --in "GameServer.exe" --db "pkodev.tool.editgmcmd.json" Attention! As a result, all previously modified GM commands in the target .exe file will be replaced with the old (original) names. 4. Command 'enum' Output a list of all GM commands in target .exe file as a table to the console. Parameters: --in "Path to target .exe file" --db "Path to .json file with GM commands database" (optional*) Example: pkodev.tool.editgmcmd.x64.Release enum --in "GameServer.exe" --db "pkodev.tool.editgmcmd.json" For an approximate output result, see the image in the topic header. 5. Command 'supported' Print the list of supported target .exe files as a table to the console. Parameters: --db "Path to .json file with GM commands database" (optional*) Example: pkodev.tool.editgmcmd.x64.Release supported --db "pkodev.tool.editgmcmd.json" As a result of the command execution, a list of supported .exe files will be displayed in the console, for example: +------+------------------------------------------------+-----------------+------------------+ | # | Executable file name | Version | GM-commands | +------+------------------------------------------------+-----------------+------------------+ | 1.| GameServer.exe 1.36 (GAMESERVER_136) | 1204708785 | 53 | | 2.| GameServer.exe 1.38 (GAMESERVER_138) | 1225867911 | 53 | | 3.| GroupServer.exe 1.38 (GROUPSERVER_138) | 1224838510 | 8 | +------+------------------------------------------------+-----------------+------------------+ 6. Command 'check' Check if target .exe file is supported by the program. Parameters: --in "Path to target .exe file" --db "Path to .json file with GM commands database" (optional*) Example: pkodev.tool.editgmcmd.x64.Release check --in "GameServer.exe" --db "pkodev.tool.editgmcmd.json" Result: GameServer.exe 1.38 (GAMESERVER_138) (Version: 1225867911) is supported! 7. Command 'help' Get help with the program. Parameters: No parameters Example: pkodev.tool.editgmcmd.x64.Release help Result: Usage: pkodev.tool.editgmcmd.x64.Release <command> [parameters] There are supported commands: 1) name --in <.exe file> --old <GM-command> {--db <addresses file>} Get the original name of a given GM-command. 2) rename --in <.exe file> --old <GM-command> --new <GM-command> {--db <addresses file>} {--bp <backup mode [off|name|time]>} Rename a given GM-command. 3) reset --in <.exe file> {--db <addresses file>} {--bp <backup mode [off|name|time]>} Reset all GM-command names to the original ones. 4) enum --in <.exe file> {--db <addresses file>} Print a list of GM-commands as a table. 5) supported {--db <addresses file>} Print a list of supported .exe files as a table. 6) check --in <.exe file> {--db <addresses file>} Check if an .exe file is supported by the tool. Parameters in the curly braces {} are optional. * '--db' parameter This parameter is responsible for the path to the .json file of the GM-commands database, is optional and may be absent. If the '--db' parameter is not specified, then the program automatically searches for this file in the same directory it is in and with the same name as its .exe file, but with the .json extension. For example, if the program's .exe file is located along the path: "D:\tools\pkodev.tool.editgmcmd.x64.Release.exe", then the program will try to load the GM command database from the file: "D:\tools\pkodev .tool.editgmcmd.x64.Release.json". ** '--bp' parameter Some commands make changes to the target .exe file. In order to prevent data corruption, the program can make a backup copy of the target .exe file. This parameter is optional and, if it is not present, the default value is assumed. The '--bp' parameter only accepts the following values: 1) --bp "name" (default value) - the backup file will have the same name as the target .exe file, but with the .backup extension; 2) --bp "time" - the backup file will have the same name as the target .exe file, but with the .backup extension, plus a timestamp at the time the backup was created is added to the beginning of the name; 3) --bp "off" - do not create a backup copy of the target .exe file. Downloads 1. Actual executable files of the program (.exe) and the GM commands database file (.json).; 2. Repository with the source code of the program in C++ (Visual Studio 2022 Community). If you encounter any problem, bug or have any questions, then feel free to write in this thread.
  2. 0 points
    Открытие сервера 10.02.2023 В 21.00 по Московскому времени Сайт Форум Группа Дискорд сервер Рейты Сервера: Соло: x9999 Пати: x9999 Дроп: х9999 Рост феи: x100000 Максимальный уровень персонажа: 203 Максимальный уровень феи: 201 Рабочие локации на сервере: Аргент Ледынь Хаос Аргента Баунти ФС ДС ДВ Кольцо Смерти Бермудский Треугольник Шахты Остров скелетов Ансилы: 75 - 85 ансы - продаються у NPC 95 ансы - обмениваются на лут (Сложность: ИЗИ) 110 ансы - обмениваются (Сложность: Средне) 150 ансы -обменивается (Сложно) Усил Бог Бижа, Кольца - обменивается (Сложно) Макс статы: 500 — Сила 500 — Точность 500 — Ловкость 500 — Телосложение 500— Дух
  3. 0 points
    Регистрация доступна!
  • Newsletter

    Want to keep up to date with all our latest news and information?
    Sign Up
×
×
  • Create New...