look for the line if Check_Hole >= 2
and change it to
if Check_Hole >= 3
look for the line function Check_CG_damo ( Item_damo , Sklv )
and change it to
function Check_CG_damo ( Item_damo , Sklv )
local a = 0
local Hole_Num = Check_HasHole ( Item_damo )
if Hole_Num == 0 then
a = 1
end
if Hole_Num == 1 then
a = 1
end
if Hole_Num == 2 then
a = 1
end
local b = Percentage_Random ( a )
return b
end
Excuse me, it was published in the session that it was not, please, a moderate please move it @V3ct0r @Dan @patrick13