Hi everyone.
By this simple tutorial i'll show you guys how to create a new glow for weapons and also change its color.
1 - ItemRefineInfo
The Itemrefininginfo is a list of all weapons and its respectively glow details. It basically receives the weapon ID, Name, and the existing glows id and size for every char type (lance, ami, carsise, phyllis). The itemrefininginfo doesn't creates any new glows it just sets existing glows from itemrefiningeffectinfo to a given weapon:
example:
776 Blade of Enigma 3 9 0 12 26 0 25 0 24 0 0 27 0 0 0.6 0.6 0.6 0.6
776 - weapon id
Blade of Enigma - weapon name
3 - red gems respective glow id
9 - blue gems respective glow id
0 - unknown
12 - yellow gems respective glow id
26 - unknown
0 - unknown
25 - unknown
0 - unknown
24 - unknown
0 - unknown
0 - unknown
27 - unknown
0 - unknown
0 - unknown
0.6 - lance glow size
0.6 - carsise glow size
0.6 - phyllis glow size
0.6 - ami glow size
example of a giant blue glow for Blade of Enigma with any gem combination.
776 Blade of Enigma 9 9 0 9 26 0 25 0 24 0 0 27 0 0 2.6 2.6 2.6 2.6
example of a little green glow for Darkness Emissary with any gem combination.
2331 Darkness Emissary 63 63 0 63 26 0 25 0 24 0 0 27 0 0 0.1 0.1 0.1 0.1
By this first part you'll be able to set custom glows for any weapon, however if you wanna go futher you should create new glow types in itemrefiningeffectinfo.
2 - ItemRefiningeffectInfo
The itemrefiningeffectinfo is a list that stores all the glows itself is there where you can find the glows id you need to customize your weapon glows in itemrefininginfo. It contains all kind of glows, green, blue, yellow, red, staff, sword, dagger, gun etc.
For example, this line has a green glow for guns ( if you put it on itemrefininginfo on any weapon it will give it a green glow gun )
44 Gun Poison 4 354 0 354 0 1 353 0 353 0 0 0 0 0 0 0 0 0 0 0 0
using it on itemrefininginfo Darkness Emissary line for any gem:
2331 Darkness Emissary 43 43 0 43 26 0 25 0 24 0 0 27 0 0 0.1 0.1 0.1 0.1