Simple script
-- Put this script in -->> function after_player_kill_player( ATKER, DEFER ) with the others.
(functions.lua)
if map_name_ATKER == "chaosicicle" or map_name_DEFER == "chaosicicle" then -- Change the map that you want to put in here
local atk_name = GetChaDefaultName ( ATKER )
local def_name = GetChaDefaultName ( DEFER )
local Notice_all = "["..def_name.."] was slain by ["..atk_name.."] in Chaos Icicle (55)!" -- Notices the world that [x] killed [x]. You can change the messages here.
Notice ( Notice_all )
GiveItem (ATKER , 0 , 3333 , 1 , 4 ) -- 3333 = Item ID, you can modify this.
GiveItem (ATKER , 0 , 3334 , 1 , 4 ) -- 3334 = Item ID, if you want to add more, copy and paste under with Item ID.
end
I hope someone finds this helpful, i understand it's very simple