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Corsairs Online Source codes

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10 hours ago, Angelix said:

Have you tried gaining levels with guild to gain points to increase attributes? If not, do so. Then open up your character stats and check if it gets updated instantly when increasing guild attributes. 

 

Send me a message on discord if you can’t find the issue. 

yup and works fine i will send video 

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I am surprised not a single person opened issue listing due to wanting to get ahead and to profit. Instead, coming to me with their
list of bugs. Why not come together for once and start announcing bugs so everyone can contribute, and make community grow faster than ever?

Example of bug report

Bug Title:
Bug Description:
How to replicate:
Status (pending / close / open):
Author (whoever that fixes it):


or improving architecture designs (example):

Title: Refactor to MVC design pattern
Reason: scalability and maintainability
Approach: blahblahblah


game improvement perhaps?

Title: GuildBank
Reason: Improve existing guild functions
Approach: SQL table, Open-closed, etc
Concerns: concurrency, race, etc


very simple...
Now, if you are not up for this (most of you), then try to get a copy of source code from @deguix repository and use those instead.
It will give you less headache. And someone is willing to write quality code for you, since you are too busy trying to strategize new ways to make
your server generate more $.

I do not know if his top-recode is also discontinued but you can ask.
Again, do not pm/dm me your personal bug list to do for free. Respect those who have studied hard and learned their craft. 😊
Sorry for going off topic if not related to CO Source. 

  • Thanks 1

kong.png

a2.png

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24 minutes ago, KONG said:

I am surprised not a single person opened issue listing due to wanting to get ahead and to profit. Instead, coming to me with their
list of bugs. Why not come together for once and start announcing bugs so everyone can contribute, and make community grow faster than ever?

Example of bug report


Bug Title:
Bug Description:
How to replicate:
Status (pending / close / open):
Author (whoever that fixes it):


or improving architecture designs (example):


Title: Refactor to MVC design pattern
Reason: scalability and maintainability
Approach: blahblahblah


game improvement perhaps?


Title: GuildBank
Reason: Improve existing guild functions
Approach: SQL table, Open-closed, etc
Concerns: concurrency, race, etc


very simple...
Now, if you are not up for this (most of you), then try to get a copy of source code from @deguix repository and use those instead.
It will give you less headache. And someone is willing to write quality code for you, since you are too busy trying to strategize new ways to make
your server generate more $.

I do not know if his top-recode is also discontinued but you can ask.
Again, do not pm/dm me your personal bug list to do for free. Respect those who have studied hard and learned their craft. 😊
Sorry for going off topic if not related to CO Source. 

I’ll start a new thread on it later tonight and post my fixes on the guild issues. Those are the only things I have found myself and fixed since I haven’t really gotten to fully explore the files. 

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On 7/10/2019 at 11:18 PM, Angelix said:

Capture.PNG.ecd623d3c7fe8891be39050587308faf.PNG

 

Can anyone help with this? Thanks.

I managed to compile the libraries and exes, then I have 2 issues:

  • Creating a new character and trying to enter throws the error shown in screen.
    • Item ID does not even exist on server ItemInfo, can't find it given on lua files as well.
  • All characters within an account do not show up if I exit and re-enter account.

I have this same issue. Were you able to resolve this?

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40 minutes ago, bayne94 said:

Eu tenho esse mesmo problema. Você conseguiu resolver isso?

just download the client from Billie server

 

Edited by 1g0rS1lv4

Being better than others is for those who are weak; what matters is to be true to yourself.         

 

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1 hour ago, 1g0rS1lv4 said:

just download the client from Billie server

 

I'm not seeing any download links on that post or any social media pages.

 

Does that mean the client is unavailable at this time?

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Hi, tired running client and i got this error when I tried to run game.exe from the system folder.

 

bat.png.9c672b2ed10f7db264abc14f81cbd36f.png

 

I then used a start.bat file to run the client and got this error

 

direct.png.123af1ad249e750397b7c6fbd4894e14.png

 

start.bat code:

start system\Game.exe startgame

Any assistance is appreciated, thank you.

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18 minutes ago, bayne94 said:

Hi, tired running client and i got this error when I tried to run game.exe from the system folder.

 

bat.png.9c672b2ed10f7db264abc14f81cbd36f.png

 

I then used a start.bat file to run the client and got this error

 

direct.png.123af1ad249e750397b7c6fbd4894e14.png

 

start.bat code:


start system\Game.exe startgame

Any assistance is appreciated, thank you.

use startgame.bat instead of opening game.exe , and put "start system/game.exe startgame corsairs1" instead of "start system\Game.exe startgame"

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46 minutes ago, yagura2k said:

use startgame.bat instead of opening game.exe , and put "start system/game.exe startgame corsairs1" instead of "start system\Game.exe startgame"

Thank you, this solution worked for me.

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Hello,

 

I'm getting the "MsgProc: function option unknown function" error when I try to add a function to an NPC that gives skills automatically.

 

I added the function to the MsgProc function in npcsdk.lua

 

Any assistance is appreciated. I'm using this as a guide:

 

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50 minutes ago, bayne94 said:

Hello,

 

I'm getting the "MsgProc: function option unknown function" error when I try to add a function to an NPC that gives skills automatically.

 

I added the function to the MsgProc function in npcsdk.lua

 

Any assistance is appreciated. I'm using this as a guide:

 

Add in Server File/lua/plugin/

 

 

Capture+_2019-09-02-01-31-43.png


Being better than others is for those who are weak; what matters is to be true to yourself.         

 

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2 minutes ago, Daisuke said:

does anyone know how it works?

 

 

da6718712f046b81bc39b1dbccfaeb16.png.0d29cbad71201b20e3988939f36f5057.png

Seems to me like it’s a glow item slot. As Kong said, just visualize how you want players to see it. I believe this was unfinished, but if you spend some time thinking, it works similar to wings, with effects showing. Just deprive from item slot. 


Nissan-GT-R.gif

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Hello again,

 

I'm trying to add Azrael gems to the game and it shows "Error" where the gem stats are supposed to be.

 

I have added this to gem.lua in the plugins folder: 

-- Azrael Gems
appendgem(5845, 4, {1,2,3,4,7,9,0}, ITEMATTR_VAL_STR, 8, 49) -- Azrael's Glare
appendgem(5846, 4, {11,22,27}, ITEMATTR_VAL_CON, 8, 50) -- Undead Azrael
appendgem(5847, 4, {1,2,3,4,7,9,22,0}, ITEMATTR_VAL_STA, 8, 51) -- Azrael's Light
appendgem(5848, 4, {1,2,3,4,7,9,23,0}, ITEMATTR_VAL_DEX, 8, 52) -- Azrael's Aggregation
appendgem(5849, 4, {24,0,0}, ITEMATTR_VAL_AGI, 8, 53) -- Azrael's Dance

 

Is there anything else I may have forgotten to do?

 

Any help on this will be greatly appreciated.

gem error.png

Edited by bayne94
added pic

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4 hours ago, bayne94 said:

Hello again,

 

I'm trying to add Azrael gems to the game and it shows "Error" where the gem stats are supposed to be.

 

I have added this to gem.lua in the plugins folder: 


-- Azrael Gems
appendgem(5845, 4, {1,2,3,4,7,9,0}, ITEMATTR_VAL_STR, 8, 49) -- Azrael's Glare
appendgem(5846, 4, {11,22,27}, ITEMATTR_VAL_CON, 8, 50) -- Undead Azrael
appendgem(5847, 4, {1,2,3,4,7,9,22,0}, ITEMATTR_VAL_STA, 8, 51) -- Azrael's Light
appendgem(5848, 4, {1,2,3,4,7,9,23,0}, ITEMATTR_VAL_DEX, 8, 52) -- Azrael's Aggregation
appendgem(5849, 4, {24,0,0}, ITEMATTR_VAL_AGI, 8, 53) -- Azrael's Dance

 

Is there anything else I may have forgotten to do?

 

Any help on this will be greatly appreciated.

gem error.png

Server.../StoneInfo.txt, note here, we added a new column to set the colour of the gem (itemhint name for gem and itemhint gem/stat for forged equipments)
Client.../stonehint.lua || scripts.lua


kong.png

a2.png

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