BugsBunny 16 Report post Posted January 6, 2018 Hello guys, i am looking for some help. Id like to make characters max level 130 . When i reach lvl 100, even with 100% exp they wont level up. Id like to know how i can fix this, and also if there's a way to fix level jumps . Thanks <3 Quote Share this post Link to post Share on other sites
DangThao 81 Report post Posted January 7, 2018 If you already got the exp formula for function.lua(getexp), variable.lua(DEXP) and charlvup.bin/txt then you just need to change your init_attr.lua - > SetChaAttrMax( ATTR_LV --Max level Make sure the exp required are all the same so wont bug anything. If dont got some of these, you will either need to calculate the exp or get from a file that has it and paste into yours. Quote Share this post Link to post Share on other sites
blankode 10 Report post Posted January 7, 2018 (edited) Step 1. Go to resource/script/calculate and open Init_Attr.lua Step 2. Make sure this syntax > SetChaAttrMax( ATTR_LV , 130 ) looks like that < Step 3. Go to resource folder, scroll down and find the file called character_lvup.txt Step 4. Replace character_lvup.txt content with this one : Spoiler //ID Lv Experience Formula 1 1 0 2 2 5 3 3 15 4 4 35 5 5 64 6 6 102 7 7 156 8 8 218 9 9 284 10 10 366 11 11 452 12 12 558 13 13 674 14 14 819 15 15 975 16 16 1156 17 17 1355 18 18 1603 19 19 1904 20 20 2262 21 21 2681 22 22 3183 23 23 3730 24 24 4331 25 25 5046 26 26 5894 27 27 6896 28 28 7997 29 29 9198 30 30 10699 31 31 12690 32 32 15291 33 33 18292 34 34 21993 35 35 26994 36 36 41795 37 37 46796 38 38 52698 39 39 58694 40 40 65693 41 41 73897 42 42 82896 43 43 92197 44 44 102191 45 45 113192 46 46 124697 47 47 136699 48 48 150692 49 49 166694 50 50 184696 51 51 204697 52 52 225696 53 53 248693 54 54 273694 55 55 300691 56 56 328697 57 57 358693 58 58 393698 59 59 433699 60 60 478694 61 61 528696 62 62 588697 63 63 658691 64 64 738697 65 65 828699 66 66 928695 67 67 1038692 68 68 1158694 69 69 1288696 70 70 1428693 71 71 1588696 72 72 1788699 73 73 2018697 74 74 2248691 75 75 2508696 76 76 2808695 77 77 3158694 78 78 3558693 79 79 4008694 80 80 4518699 81 81 5068694 82 82 5768696 83 83 6668690 84 84 8068690 85 85 10068694 86 86 12268693 87 87 15568693 88 88 19568694 89 89 24568696 90 90 30568696 91 91 37068698 92 92 44268691 93 93 51768698 94 94 62368699 95 95 75468695 96 96 89168692 97 97 95368696 98 98 105368693 99 99 127468695 100 100 155851439 101 101 183214903 102 102 213313724 103 103 248031996 104 104 290418870 105 105 335719373 106 106 385410980 107 107 445247010 108 108 507308127 109 109 568063454 110 110 628443101 111 111 683924228 112 112 772633181 113 113 841066696 114 114 917235728 115 115 982836139 116 116 1061451246 117 117 1143792193 118 118 1249383196 119 119 1340900038 120 120 1460571159 121 121 1700571516 122 122 1920071649 123 123 2150571842 124 124 2390571453 125 125 2645071129 126 126 3005571485 127 127 3277010045 128 128 3550571475 129 129 3840571881 130 130 4176709541 Step 5. Go to resource/script/calculate and open variable.lua Step 6. Search for DEXP_Num in variable.lua Step 7. Select everything from DEXP_Num syntax to the last line starting with DEXP and then replace it with the text below. Spoiler DEXP_Num = 130 DEXP ={} DEXP[1] = 0 DEXP[2] = 5 DEXP[3] = 15 DEXP[4] = 35 DEXP[5] = 64 DEXP[6] = 102 DEXP[7] = 156 DEXP[8] = 218 DEXP[9] = 284 DEXP[10] = 366 DEXP[11] = 452 DEXP[12] = 558 DEXP[13] = 674 DEXP[14] = 819 DEXP[15] = 975 DEXP[16] = 1156 DEXP[17] = 1355 DEXP[18] = 1603 DEXP[19] = 1904 DEXP[20] = 2262 DEXP[21] = 2681 DEXP[22] = 3183 DEXP[23] = 3730 DEXP[24] = 4331 DEXP[25] = 5046 DEXP[26] = 5894 DEXP[27] = 6896 DEXP[28] = 7997 DEXP[29] = 9198 DEXP[30] = 10699 DEXP[31] = 12690 DEXP[32] = 15291 DEXP[33] = 18292 DEXP[34] = 21993 DEXP[35] = 26994 DEXP[36] = 41795 DEXP[37] = 46796 DEXP[38] = 52698 DEXP[39] = 58694 DEXP[40] = 65693 DEXP[41] = 73897 DEXP[42] = 82896 DEXP[43] = 92197 DEXP[44] = 102191 DEXP[45] = 113192 DEXP[46] = 124697 DEXP[47] = 136699 DEXP[48] = 150692 DEXP[49] = 166694 DEXP[50] = 184696 DEXP[51] = 204697 DEXP[52] = 225696 DEXP[53] = 248693 DEXP[54] = 273694 DEXP[55] = 300691 DEXP[56] = 328697 DEXP[57] = 358693 DEXP[58] = 393698 DEXP[59] = 433699 DEXP[60] = 478694 DEXP[61] = 528696 DEXP[62] = 588697 DEXP[63] = 658691 DEXP[64] = 738697 DEXP[65] = 828699 DEXP[66] = 928695 DEXP[67] = 1038692 DEXP[68] = 1158694 DEXP[69] = 1288696 DEXP[70] = 1428693 DEXP[71] = 1588696 DEXP[72] = 1788699 DEXP[73] = 2018697 DEXP[74] = 2248691 DEXP[75] = 2508696 DEXP[76] = 2808695 DEXP[77] = 3158694 DEXP[78] = 3558693 DEXP[79] = 4008694 DEXP[80] = 4518699 DEXP[81] = 5068694 DEXP[82] = 5768696 DEXP[83] = 6668690 DEXP[84] = 8068690 DEXP[85] = 10068694 DEXP[86] = 12268693 DEXP[87] = 15568693 DEXP[88] = 19568694 DEXP[89] = 24568696 DEXP[90] = 30568696 DEXP[91] = 37068698 DEXP[92] = 44268691 DEXP[93] = 51768698 DEXP[94] = 62368699 DEXP[95] = 75468695 DEXP[96] = 89168692 DEXP[97] = 95368696 DEXP[98] = 105368693 DEXP[99] = 127468695 DEXP[100] = 155851439 DEXP[101] = 183214903 DEXP[102] = 213313724 DEXP[103] = 248031996 DEXP[104] = 290418870 DEXP[105] = 335719373 DEXP[106] = 385410980 DEXP[107] = 445247010 DEXP[108] = 507308127 DEXP[109] = 568063454 DEXP[110] = 628443101 DEXP[111] = 683924228 DEXP[112] = 772633181 DEXP[113] = 841066696 DEXP[114] = 917235728 DEXP[115] = 982836139 DEXP[116] = 1061451246 DEXP[117] = 1143792193 DEXP[118] = 1249383196 DEXP[119] = 1340900038 DEXP[120] = 1460571159 DEXP[121] = 1700571516 DEXP[122] = 1920071649 DEXP[123] = 2150571842 DEXP[124] = 2390571453 DEXP[125] = 2645071129 DEXP[126] = 3005571485 DEXP[127] = 3277010045 DEXP[128] = 3550571475 DEXP[129] = 3840571881 DEXP[130] = 4176709541 Step 8. Enjoy leveling to 130 ! Edited January 7, 2018 by blankode 1 Quote Share this post Link to post Share on other sites
DangThao 81 Report post Posted January 7, 2018 @blankode I think you should provide the full getexp from function.lua side too. If exp formula are different it can cause problem within leveling system unless the getexp 1-100 within the function.lua is the same then i guess not. Quote Share this post Link to post Share on other sites
blankode 10 Report post Posted January 7, 2018 35 minutes ago, DangThao said: @blankode I think you should provide the full getexp from function.lua side too. If exp formula are different it can cause problem within leveling system unless the getexp 1-100 within the function.lua is the same then i guess not. I don't know about that, anyways on my server leveling works fine with the settings from above. Quote Share this post Link to post Share on other sites
DangThao 81 Report post Posted January 7, 2018 9 minutes ago, blankode said: I don't know about that, anyways on my server leveling works fine with the settings from above. Oh, yea some server got different getexp and so. Just saying, sometimes it doesnt matter cause most of the exp formula gonna be the same. Quote Share this post Link to post Share on other sites