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BugsBunny

New Mobs or Npcs help

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Hello fellas. Id like to ask hows possible to make a mob or an npc look like an actual character. For example an Ami wearing X apparel and a staff. 

:pardon:

Help is appreciated ! 


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2 hours ago, BugsBunny said:

Hello fellas. Id like to ask hows possible to make a mob or an npc look like an actual character. For example an Ami wearing X apparel and a staff. 

:pardon:

Help is appreciated ! 

Use CSVed, when I get home or if someone is nice enough to share the line where it has //Model Character Item 1/Npc Model etc if not I'll give you the line, in the mean time download CSVed ( It's used to view columns easier when you have the Line ).

 

Put this on top of your CharacterInfo.txt and open CSVed.

//ID    ModelType    LogicType    FrameworkNumber    SuiteSerial    SuiteQuantity    Part00    Part01    Part02(hat)    Part03(face)    Part04(armor)    Part05(gloves)    Part06(boots)    Part07(weapon2)    FeffID(weapon1)    EeffID    SpecialEffect(pet,wings)    ActionSerial    Shadow    ActionID    Transparency    MovingSoundEffect    BreathingSoundEffect    DeathSoundEffect    CanItBeControlled    AreaLimitation    AltitudeExcursion    ItemsThatCanBeEquipped    length    width    height    CollisionRange    Birth    Dead    BirthEffect    DeathEffect    HibernateAction    DeathInstantAction    RemainingHP    EffectDisplay    AttackCanBeSwerve    ConfirmToUseBlownAway    Script    WeaponUsed    SkillID    MonsterSkillRate    droplist    Rate    QuantityLimit    FatalityRate    PrefixLevel    QuestDropID    Rate    ai    turning    vision    noise    getexp    light    mobexp    lv    mxhp    hp    mxsp    sp    mnatk    mxatk    resist    def    hit    flee    crt    mf    hrec    srec    aspd    adis    chase_adis    mspd    col    str    agi    dex    con    sta    luk    left_rad    guild    title    job    exp    nexp    fame    ap    tp    gd    spri    stor    mxsail    sail    stasa    scsm    tstr    tagi    tdex    tcon    tsta    tluk    tmxhp    tmxsp    tatk    tdef    thit    tflee    tmf    tcrt    threc    tsrec    taspd    tadis    tspd    tspri    tscsm 

   
 

 

 

Edited by Ecstasy
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20 hours ago, Ecstasy said:

Use CSVed, when I get home or if someone is nice enough to share the line where it has //Model Character Item 1/Npc Model etc if not I'll give you the line, in the mean time download CSVed ( It's used to view columns easier when you have the Line ).

 

Put this on top of your CharacterInfo.txt and open CSVed.


//ID    ModelType    LogicType    FrameworkNumber    SuiteSerial    SuiteQuantity    Part00    Part01    Part02(hat)    Part03(face)    Part04(armor)    Part05(gloves)    Part06(boots)    Part07(weapon2)    FeffID(weapon1)    EeffID    SpecialEffect(pet,wings)    ActionSerial    Shadow    ActionID    Transparency    MovingSoundEffect    BreathingSoundEffect    DeathSoundEffect    CanItBeControlled    AreaLimitation    AltitudeExcursion    ItemsThatCanBeEquipped    length    width    height    CollisionRange    Birth    Dead    BirthEffect    DeathEffect    HibernateAction    DeathInstantAction    RemainingHP    EffectDisplay    AttackCanBeSwerve    ConfirmToUseBlownAway    Script    WeaponUsed    SkillID    MonsterSkillRate    droplist    Rate    QuantityLimit    FatalityRate    PrefixLevel    QuestDropID    Rate    ai    turning    vision    noise    getexp    light    mobexp    lv    mxhp    hp    mxsp    sp    mnatk    mxatk    resist    def    hit    flee    crt    mf    hrec    srec    aspd    adis    chase_adis    mspd    col    str    agi    dex    con    sta    luk    left_rad    guild    title    job    exp    nexp    fame    ap    tp    gd    spri    stor    mxsail    sail    stasa    scsm    tstr    tagi    tdex    tcon    tsta    tluk    tmxhp    tmxsp    tatk    tdef    thit    tflee    tmf    tcrt    threc    tsrec    taspd    tadis    tspd    tspri    tscsm 

   
 

 

 

Simple. Thank you alot ! 


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Maybe you could ask Wolfen.

But yes, you can, you need the model and texture, and use the lgo converter.

I think is complicated for beginers

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2 hours ago, iZae said:

Maybe you could ask Wolfen.

But yes, you can, you need the model and texture, and use the lgo converter.

I think is complicated for beginers

Interesting. 

I know that some weapon apparels are from different games so thats why ive asked. 

A guide would be nice :D 


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2 hours ago, wolfenx said:

??

Quiere saber como importar modelos de otros juegos y convertirlos al lgo que permita el ToP.

Le sugerí que hable con vos porque sos el más capito.

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para importar otros juegos a algun editor 3d tienes que buscar su respectivo importer

para exportar solo esta disponible el web lgo converter y solo puede exportar modelos estaticos no supporta animacion o uv animacion

hay esta la respuesta que le dare


Discord:Wolfen#1498

https://www.patreon.com/ReTop

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