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  1. Automatically connect to the server / enter the game (Client modification that allows you to automatically connect to the server) This modification allows you to specify additional parameters in the game client startup parameters for automatic connection to the server and the character's entry into the game: start system\Game.exe startgame ip:127.0.0.1 port:1973 version:136 login:V3ct0r password:123456 character:V3ct0r With this launch of the client, the player will not need to enter a username and password: the game will automatically connect to the server, and the player will enter the character selection scene. In addition, if the name of a character was specified, then the player will immediately find himself in the game for this character, bypassing the selection process. Also, the user gets the opportunity to specify the server IP address, port and version. Unlike the solution suggested by @ruubi, there is the function presented of entering with character directly into the game. The mod can be useful for conveniently launching the client and creating various auto-update programs ("launchers", "patchers") with a personal area, for example: List of available parameters: ip - server IP-address [required] port - server port version - game version from GateServer.cfg login - login of player's account [required] password - password of player's account [required] character - player's character name Parameters are written in random order in the following format: parameter:value Example: login:V3ct0r If the required ip, login and password parameters are not specified in the Game.exe startup parameters, the game will start in normal mode. If the port and version parameters are missing, the server port and game version values will be taken from Game.exe - by default. If the character parameter is not specified, then the player enters the character selection scene. Requirements Installed mod loading system for server and client (PKOdev.NET mod loader). Modification information Name: pkodev.mod.autologin; Version: 1.0; Author: V3ct0r; Type: for client (Game.exe); Supported executable .exe files: GAME_13X_0, GAME_13X_1, GAME_13X_2, GAME_13X_3, GAME_13X_4, GAME_13X_5. Installation Place the mod DLL file "pkodev.mod.autologin.client.13x_<ID>.dll" for your version of Game.exe into the "mods" folder of the game client. Download 1) Binary release (.dll); 2) The source code of the mod for Visual Studio 2019 Community (C++). If you encounter any problem, bug or have any questions, then feel free to write in this thread.
  2. Could anyone tell me, which line of Game.exe could I be editing the version of game.exe? Img : http://ap.imagensbrasil.org/image/jWnecS @V3ct0r
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