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Found 4 results

  1. Hi, I'm posting here the way I'm using to get the original mobs animations and put them in the 3d model and then put these monsters in unity, I didn't put put this post in guide because I don't convert to .lab again, so I don't think it's so useful for those who use the top code, yet it can be useful for you, and if you are in front of me and know a faster way to do it please tell me. = D
  2. V3ct0r

    Model viewer (.lmo, .lgo, .lab)

    Model viewer (.lmo,.lgo,.lab) Credits: Gamemaker With this program you can view models and animations from client and export models to .obj format. How to use: 1) Click button "Choose Directory"; 2) In choose directory dialog select folder with client; 3) Click button "Open Directory"; 4) In list box, which is located in the left area, you will see models; 5) To view a model click the left mouse button on it's name; 6) If the model contains animation, will be available ">" button. Click it to view the animation. Download: Program The source code
  3. Can someone tell me if there's a way to make characters run inside cities like in top2 using top1 client? What file should I edit? CharacterAction?
  4. Guest

    PKO Ip Changer

    IP Changer for PKO client. Compatible only with clients that use flash animation (server selection). Currently supports only 1 region & server. Usage: Place into client's root folder & run. IP Changer.exe
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