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Found 7 results

  1. Hi, I'm working on some "Heirloom Gear" and I wanted it to improve EXP rate while equipped. I've already added the base stat scripts into cha_timer: local Check_Heirloom = CheckItem_Heirloom ( role ) if Check_Heirloom == 1 then local str = GetChaAttr(role, ATTR_STR) local agi = GetChaAttr(role, ATTR_AGI) local con = GetChaAttr(role, ATTR_CON) local spr = GetChaAttr(role, ATTR_STA) local acc = GetChaAttr(role, ATTR_DEX) local lv = GetChaAttr(role, ATTR_LV) if lv <= 20 then local str2 = GetChaAttr(role, ATTR_STR) + 1 local agi2 = GetChaAttr(role, ATTR_AGI) + 1 local con2 = GetChaAttr(role, ATTR_CON) + 1 local spr2 = GetChaAttr(role, ATTR_STA) + 1 local acc2 = GetChaAttr(role, ATTR_DEX) + 1 SetCharaAttr(str2, role, ATTR_STR ) SetCharaAttr(agi2, role, ATTR_STR ) SetCharaAttr(con2, role, ATTR_STR ) SetCharaAttr(spr2, role, ATTR_STR ) SetCharaAttr(acc2, role, ATTR_STR ) (...) I tried looking at amplifier of strive in itemeffects but the added state wasn't clear to me, nor could I find any references to it: function ItemUse_WeiXing( role , Item ) local statelv = 1 local ChaStateLv = GetChaStateLv ( role , STATE_SBJYGZ ) if ChaStateLv > statelv then SystemNotice ( role , "Better fruit in effect. Please use it later" ) UseItemFailed ( role ) return end local lv_star = GetChaAttr( role , ATTR_LV) if lv_star > 40 then SystemNotice ( role , "Effective only for those below Lv 40" ) UseItemFailed ( role ) return end local statetime = 60+5*(lv_star-1) local Cha_Boat = 0 Cha_Boat = GetCtrlBoat ( role ) if Cha_Boat == nil then AddState( role , role , STATE_SBJYGZ , statelv , statetime ) else AddState( Cha_Boat , Cha_Boat , STATE_SBJYGZ , statelv , statetime ) end end Any ideas? EDIT: This script is untested, and as I wrote this I got to wonder whether it would stack infinitely, increasing everytime cha_timer runs. Would it be better to built the bonus stats as if it were a fairy of sorts, and if so, how to go about it?
  2. [Mod] Flying effect for wings This modification for the game client allows you to add a flight effect to any Wings (items with type 44), similar to the effect of the Wings of Rebirth. Information about the modification Name: pkodev.mod.wings; Version: 1.1; Author: V3ct0r; Type: for client (Game.exe); Supported executable .exe files: GAME_13X_0, GAME_13X_1, GAME_13X_2, GAME_13X_3, GAME_13X_4 and GAME_13X_5. Installing the modification 1. Install mod loading system pkodev.mod.loader if it hasn't already been installed; 2. Place the mod DLL file pkodev.mod.wings.client.13x_{ID}.dll for your version of Game.exe and the mod settings file pkodev.mod.wings.cfg in the mods\pkodev.mod.wings folder of the game client. 3. Open the mod settings file pkodev.mod.wings.cfg and write in it the list of IDs of the wings to which you want to apply the flight effect. Each ID is written on a new line, for example: 935 936 937 This will apply the flying effect to Elven Wings, Butterfly Wings and Angelic Wings respectively. 4. Modification installation completed! Launch the game client and make sure the modification works. Download 1) Modification binary files for the client (.dll); 2) Repository on GitHub with the source code of the modification for Visual Studio 2022 Community (C++). If you encounter any problem, bug or have any questions, then feel free to write in this thread.
  3. Im making an Admiral Cloak script, all works fine as you can see on the image below: I make the glow work too as you can see the arrows above the char head. The problem is that I can't find the glow ID that most servers use... I checked the free releases of Cloak with Glow + Nightmare Demonic Helm Glow, and tested the 210/211/212/213 glow and nothing appears when using those ID's... Those are the glow all servers use?? If Not someone can tell me the skilleff ID's for the correct id's plz
  4. helo , there is any way to edit effect file? i tried to edit effect photo but still show old effect if yes what can u use to create new effect for edit "****.eff" thank you
  5. Does anyone know which tool I should use to edit effects? - .par - .eff - .tga I'm trying to create some effects, but I do not know which tool is used. Thank you.
  6. helo guys . any one have any idea about how edit effect files? or open them like ( .eff / .par )? thx
  7. I wonder if someone would have a script that goes to add the VIP effect, for hours, days and months, giving just 2 click on that item and could be providing.
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