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icytalent

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About icytalent

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  1. its already okay sir i jjust have to buy in bulk and put it on the bank
  2. sir ive change it but i got this error
  3. i just have to change it to 99 right? can it be done by client side? i mean the compiling
  4. Hi can any1 teach me what to edit in iteminfo so that i dont have to buy gems in npc 1 by 1? i want to buy in numbers same as scrolls
  5. need help with something im trying to test pko2 server i opened it on my rdp and everything seems to be good but how i connect it to the client ? i tried ip changer so the isle names dissapear i tried with serverset im still getting connection error could someone help me please?
  6. can any1 teach me how to increase the iteminfo in game.exe?
  7. DOWNLOAD here is my game.exe sir @V3ct0r
  8. @V3ct0r ive already message you sir
  9. I copied the fresh iteminfo.bin created in my server and pasted it in my client now it shows this error.
  10. Hi sir. How do i check the gameserver log files?
  11. my ctrl.lua --此文件中,凡是可能被多次执行的函数,函数名都要加上地图名前缀 function config(map) MapCanSavePos(map, 0) --设置地图是否保存角色位置(地图,坐标,方向),此设置影响该地图的所有副本 MapCanPK(map, 1) --设置地图是否可以PK,此设置影响该地图的所有副本 MapCanTeam( map, 0 ) MapType( map , 3 ) MapCopyNum(map, 1) --设置地图的副本数目,如果不调用该语句,则使用默认值1 SingleMapCopyPlyNum(map, 300) --设置一个副本的玩家数 MapCanTeam(map , 0) MapCanStall(map , 0) end function get_map_entry_pos_chaosicicle() --设置入口的位置的坐标(坐标(米)) local POS_X=819 local POS_Y=3654 return POS_X , POS_Y end function init_entry(map) SetMapEntryMapName(map, "magicsea") --设置入口的位置(地图名) SetMapEntryTime(map, "2006/10/18/14/0", "0/5/0", "0/0/30", "0/0/45") --设置入口的时间,地图对象,首次开启时间(年/月/日/时/分),以后再次开启的间隔(日/时/分,全0表示只有首次开启),每次开启到入口消失的间隔(日/时/分,全0表示永不消失),每次开启到地图关闭的间隔(日/时/分,全0表示永不关闭)。。 end function after_enter_chaosicicle( role , map_copy ) end function before_leave_chaosicicle( role ) end --function map_copy_first_run_chaosicicle( map_copy ) -- lua_SetCopySpecialInter(map_copy , 10000) -- Notice("10") -- --end --function map_copy_run_chaosicicle( map_copy ) ----Notice("3") --local new1 = CreateChaEx(791, 120, 120, 145, 50) -- SetChaLifeTime(new1, 900000) -- --end --每5分钟秒执行1次 function map_copy_run_special_chaosicicle( map_copy ) local HowManyNoDead = GetMapActivePlayer(map_copy) Notice("[Chaos Icicle] still have "..HowManyNoDead.." Survivor(s)") Every_5_minute = Every_5_minute+1 if Every_5_minute == 2 then -- 初级宝箱 local Monster2 = CreateChaEx(859, 7466, 11771, 145, 60,map_copy) local Monster3 = CreateChaEx(859, 6761, 13062, 145, 60,map_copy) local Monster4 = CreateChaEx(859, 10820, 24989, 145, 60,map_copy) local Monster5 = CreateChaEx(859, 14673, 20803, 145, 60,map_copy) local Monster6 = CreateChaEx(859, 12311, 16188, 145, 60,map_copy) local Monster7 = CreateChaEx(859, 12015, 13994, 145, 60,map_copy) local Monster8 = CreateChaEx(859, 12380, 12324, 145, 60,map_copy) local Monster9 = CreateChaEx(859, 14339, 12947, 145, 60,map_copy) local Monster10 = CreateChaEx(859, 18442, 12863, 145, 60,map_copy) local Monster11 = CreateChaEx(859, 18791, 7534, 145, 60,map_copy) local Monster12 = CreateChaEx(859, 14373, 7541, 145, 60,map_copy) local Monster13 = CreateChaEx(859, 10186, 6273, 145, 60,map_copy) local Monster14 = CreateChaEx(859, 10043, 9649, 145, 60,map_copy) local Monster15 = CreateChaEx(859, 17186, 3343, 145, 60,map_copy) SetChaLifeTime(Monster2,299050) SetChaLifeTime(Monster3,299100) SetChaLifeTime(Monster4,299150) SetChaLifeTime(Monster5,299200) SetChaLifeTime(Monster6,299250) SetChaLifeTime(Monster7,299300) SetChaLifeTime(Monster8,299350) SetChaLifeTime(Monster9,299400) SetChaLifeTime(Monster10,299450) SetChaLifeTime(Monster11,299500) SetChaLifeTime(Monster12,299550) SetChaLifeTime(Monster13,299600) SetChaLifeTime(Monster14,299650) SetChaLifeTime(Monster15,299700) end if Every_5_minute == 3 then -- 中级宝箱 local Monster16 = CreateChaEx(860, 11339, 24276, 145, 60,map_copy) local Monster17 = CreateChaEx(860, 13812, 18439, 145, 60,map_copy) local Monster18 = CreateChaEx(860, 15189, 6218, 145, 60,map_copy) local Monster19 = CreateChaEx(860, 16393, 12239, 145, 60,map_copy) local Monster20 = CreateChaEx(860, 14895, 13905, 145, 60,map_copy) local Monster21 = CreateChaEx(860, 12824, 12767, 145, 60,map_copy) local Monster22 = CreateChaEx(860, 10154, 11890, 145, 60,map_copy) SetChaLifeTime(Monster16, 299050) SetChaLifeTime(Monster17, 299100) SetChaLifeTime(Monster18, 299150) SetChaLifeTime(Monster19, 299200) SetChaLifeTime(Monster20, 299250) SetChaLifeTime(Monster21, 299300) SetChaLifeTime(Monster22, 299350) end if Every_5_minute == 4 then -- 高级宝箱 local Monster23 = CreateChaEx(861, 12167, 25665, 145, 60,map_copy) local Monster24 = CreateChaEx(861, 13564, 23189, 145, 60,map_copy) local Monster25 = CreateChaEx(861, 18274, 13329, 145, 60,map_copy) local Monster26 = CreateChaEx(861, 19167, 9778, 145, 60,map_copy) local Monster27 = CreateChaEx(861, 14915, 14352, 145, 60,map_copy) local Monster28 = CreateChaEx(861, 13881, 9818, 145, 60,map_copy) local Monster29 = CreateChaEx(861, 10854, 11740, 145, 60,map_copy) SetChaLifeTime(Monster23, 299050) SetChaLifeTime(Monster24, 299100) SetChaLifeTime(Monster25, 299150) SetChaLifeTime(Monster26, 299200) SetChaLifeTime(Monster27, 299250) SetChaLifeTime(Monster28, 299300) SetChaLifeTime(Monster29, 299350) end if Every_5_minute == 5 then --新手 local Monster30 = CreateChaEx(876, 10785, 24073, 145, 60,map_copy) local Monster31 = CreateChaEx(873, 13477, 22976, 145, 60,map_copy) local Monster32 = CreateChaEx(869, 14639, 15668, 145, 60,map_copy) local Monster33 = CreateChaEx(873, 13318, 16448, 145, 60,map_copy) local Monster34 = CreateChaEx(880, 12347, 15640, 145, 60,map_copy) local Monster35 = CreateChaEx(873, 13948, 13970, 145, 60,map_copy) local Monster36 = CreateChaEx(876, 15914, 12813, 145, 60,map_copy) local Monster37 = CreateChaEx(869, 18943, 10871, 145, 60,map_copy) local Monster38 = CreateChaEx(869, 18963, 8391, 145, 60,map_copy) local Monster39 = CreateChaEx(869, 16101, 6381, 145, 60,map_copy) local Monster40 = CreateChaEx(880, 15389, 6087, 145, 60,map_copy) local Monster41 = CreateChaEx(880, 15126, 6725, 145, 60,map_copy) local Monster42 = CreateChaEx(876, 14694, 7473, 145, 60,map_copy) local Monster43 = CreateChaEx(876, 14046, 10079, 145, 60,map_copy) local Monster44 = CreateChaEx(873, 13561, 9940, 145, 60,map_copy) local Monster45 = CreateChaEx(880, 12202, 10924, 145, 60,map_copy) local Monster46 = CreateChaEx(876, 11824, 10620, 145, 60,map_copy) local Monster47 = CreateChaEx(876, 11026, 11515, 145, 60,map_copy) local Monster48 = CreateChaEx(869, 9987, 11359, 145, 60,map_copy) local Monster49 = CreateChaEx(869, 10050, 10309, 145, 60,map_copy) local Monster50 = CreateChaEx(869, 10009, 8176, 145, 60,map_copy) local Monster51 = CreateChaEx(869, 12256, 6305, 145, 60,map_copy) SetChaLifeTime(Monster30,298050) SetChaLifeTime(Monster31,298100) SetChaLifeTime(Monster32,298150) SetChaLifeTime(Monster33,298200) SetChaLifeTime(Monster34,298250) SetChaLifeTime(Monster35,298300) SetChaLifeTime(Monster36,298350) SetChaLifeTime(Monster37,298400) SetChaLifeTime(Monster38,298450) SetChaLifeTime(Monster39,298500) SetChaLifeTime(Monster40,298550) SetChaLifeTime(Monster41,298600) SetChaLifeTime(Monster42,298650) SetChaLifeTime(Monster43,298700) SetChaLifeTime(Monster44,298750) SetChaLifeTime(Monster45,298800) SetChaLifeTime(Monster46,2910780) SetChaLifeTime(Monster47,298900) SetChaLifeTime(Monster48,298950) SetChaLifeTime(Monster49,299000) SetChaLifeTime(Monster50,299050) SetChaLifeTime(Monster51,299100) end if Every_5_minute == 6 then -- 一转角色 local Monster52 = CreateChaEx(870, 6383, 3326, 130, 60,map_copy) local Monster53 = CreateChaEx(881, 6760, 5283, 310, 60,map_copy) local Monster54 = CreateChaEx(877, 5985, 6834, 85, 60,map_copy) local Monster55 = CreateChaEx(877, 7022, 8707, 70, 60,map_copy) local Monster56 = CreateChaEx(870, 7976, 9655, 280, 60,map_copy) local Monster57 = CreateChaEx(870, 6933, 12327, 280, 60,map_copy) local Monster58 = CreateChaEx(881, 6095, 15473, 55, 60,map_copy) local Monster59 = CreateChaEx(881, 8774, 13019, 145, 60,map_copy) local Monster60 = CreateChaEx(877, 9894, 12745, 175, 60,map_copy) local Monster61 = CreateChaEx(870, 10279, 13445, 310, 60,map_copy) local Monster62 = CreateChaEx(870, 13154, 21932, 145, 60,map_copy) local Monster63 = CreateChaEx(874, 13979, 24290, 280, 60,map_copy) local Monster64 = CreateChaEx(870, 12066, 25739, 10, 60,map_copy) local Monster65 = CreateChaEx(881, 10475, 24473, 115, 60,map_copy) local Monster66 = CreateChaEx(877, 11915, 22670, 145, 60,map_copy) local Monster67 = CreateChaEx(874, 13946, 22903, 265, 60,map_copy) local Monster68 = CreateChaEx(881, 13144, 20195, 100, 60,map_copy) local Monster69 = CreateChaEx(874, 13908, 18644, 235, 60,map_copy) local Monster70 = CreateChaEx(870, 13055, 18537, 85, 60,map_copy) local Monster71 = CreateChaEx(874, 14496, 16124, 280, 60,map_copy) local Monster72 = CreateChaEx(881, 14689, 15746, 340, 60,map_copy) local Monster73 = CreateChaEx(870, 11936, 16302, 70, 60,map_copy) local Monster74 = CreateChaEx(874, 13456, 13442, 340, 60,map_copy) local Monster75 = CreateChaEx(870, 16310, 12095, 220, 60,map_copy) local Monster76 = CreateChaEx(874, 18525, 13386, 325, 60,map_copy) local Monster77 = CreateChaEx(881, 18688, 11302, 175, 60,map_copy) local Monster78 = CreateChaEx(877, 19509, 10124, 160, 60,map_copy) local Monster79 = CreateChaEx(874, 19458, 9739, 205, 60,map_copy) local Monster80 = CreateChaEx(870, 18724, 7861, 175, 60,map_copy) local Monster81 = CreateChaEx(877, 17617, 5696, 175, 60,map_copy) local Monster82 = CreateChaEx(874, 17042, 6149, 145, 60,map_copy) local Monster83 = CreateChaEx(870, 16166, 6177, 190, 60,map_copy) local Monster84 = CreateChaEx(881, 19034, 3793, 145, 60,map_copy) local Monster85 = CreateChaEx(877, 16762, 3079, 145, 60,map_copy) local Monster86 = CreateChaEx(881, 15763, 3315, 145, 60,map_copy) local Monster87 = CreateChaEx(874, 15786, 3892, 145, 60,map_copy) local Monster88 = CreateChaEx(870, 14734, 4920, 145, 60,map_copy) local Monster89 = CreateChaEx(874, 12945, 6454, 145, 60,map_copy) local Monster90 = CreateChaEx(881, 12909, 6129, 145, 60,map_copy) local Monster91 = CreateChaEx(877, 11697, 6337, 145, 60,map_copy) local Monster92 = CreateChaEx(874, 11130, 6266, 145, 60,map_copy) local Monster93 = CreateChaEx(877, 10087, 6876, 145, 60,map_copy) SetChaLifeTime(Monster52,297050) SetChaLifeTime(Monster53,297100) SetChaLifeTime(Monster54,297150) SetChaLifeTime(Monster55,297200) SetChaLifeTime(Monster56,297250) SetChaLifeTime(Monster57,297300) SetChaLifeTime(Monster58,297350) SetChaLifeTime(Monster59,297400) SetChaLifeTime(Monster60,297450) SetChaLifeTime(Monster61,297500) SetChaLifeTime(Monster62,297550) SetChaLifeTime(Monster63,297600) SetChaLifeTime(Monster64,297650) SetChaLifeTime(Monster65,297700) SetChaLifeTime(Monster66,297750) SetChaLifeTime(Monster67,297800) SetChaLifeTime(Monster68,297850) SetChaLifeTime(Monster69,297900) SetChaLifeTime(Monster70,297950) SetChaLifeTime(Monster71,298000) SetChaLifeTime(Monster72,298050) SetChaLifeTime(Monster73,298100) SetChaLifeTime(Monster74,298150) SetChaLifeTime(Monster75,298200) SetChaLifeTime(Monster76,298250) SetChaLifeTime(Monster77,298300) SetChaLifeTime(Monster78,298350) SetChaLifeTime(Monster79,298400) SetChaLifeTime(Monster80,298450) SetChaLifeTime(Monster81,298500) SetChaLifeTime(Monster82,298550) SetChaLifeTime(Monster83,298600) SetChaLifeTime(Monster84,298650) SetChaLifeTime(Monster85,298700) SetChaLifeTime(Monster86,298750) SetChaLifeTime(Monster87,298800) SetChaLifeTime(Monster88,2910780) SetChaLifeTime(Monster89,298900) SetChaLifeTime(Monster90,298950) SetChaLifeTime(Monster91,299000) SetChaLifeTime(Monster92,299050) SetChaLifeTime(Monster93,299100) end if Every_5_minute == 7 then -- 二转角色 local Monster94 = CreateChaEx(883, 8103, 15758, 145, 60,map_copy) local Monster95 = CreateChaEx(884, 6366, 16072, 145, 60,map_copy) local Monster96 = CreateChaEx(885, 6158, 14021, 145, 60,map_copy) local Monster97 = CreateChaEx(886, 6462, 13205, 145, 60,map_copy) local Monster98 = CreateChaEx(884, 18456, 3689, 145, 60,map_copy) local Monster99 = CreateChaEx(886, 17992, 3613, 145, 60,map_copy) local Monster100 = CreateChaEx(884, 15235, 3295, 145, 60,map_copy) local Monster101 = CreateChaEx(885, 11944, 3601, 145, 60,map_copy) local Monster102 = CreateChaEx(883, 12378, 3349, 145, 60,map_copy) local Monster103 = CreateChaEx(884, 11528, 2721, 145, 60,map_copy) local Monster104 = CreateChaEx(884, 9531, 2727, 145, 60,map_copy) local Monster105 = CreateChaEx(885, 8534, 3308, 145, 60,map_copy) local Monster106 = CreateChaEx(885, 7543, 3164, 145, 60,map_copy) local Monster107 = CreateChaEx(886, 6487, 3343, 145, 60,map_copy) local Monster108 = CreateChaEx(884, 7192, 4128, 145, 60,map_copy) local Monster109 = CreateChaEx(883, 6677, 4895, 145, 60,map_copy) local Monster110 = CreateChaEx(885, 6567, 5679, 145, 60,map_copy) local Monster111 = CreateChaEx(886, 6701, 6500, 145, 60,map_copy) local Monster112 = CreateChaEx(886, 6369, 6949, 145, 60,map_copy) local Monster113 = CreateChaEx(884, 6994, 8064, 145, 60,map_copy) local Monster114 = CreateChaEx(885, 6505, 8494, 145, 60,map_copy) local Monster115 = CreateChaEx(883, 6536, 8923, 145, 60,map_copy) local Monster116 = CreateChaEx(883, 6288, 10738, 145, 60,map_copy) local Monster117 = CreateChaEx(883, 5901, 12142, 145, 60,map_copy) local Monster118 = CreateChaEx(886, 13579, 25098, 145, 60,map_copy) local Monster119 = CreateChaEx(885, 12103, 25146, 145, 60,map_copy) local Monster120 = CreateChaEx(883, 12122, 24854, 145, 60,map_copy) local Monster121 = CreateChaEx(883, 11116, 24702, 145, 60,map_copy) local Monster122 = CreateChaEx(883, 10579, 24343, 145, 60,map_copy) local Monster123 = CreateChaEx(886, 10968, 23507, 145, 60,map_copy) local Monster124 = CreateChaEx(884, 13141, 22546, 145, 60,map_copy) local Monster125 = CreateChaEx(885, 13778, 22539, 145, 60,map_copy) local Monster126 = CreateChaEx(885, 13259, 21845, 145, 60,map_copy) local Monster127 = CreateChaEx(884, 14899, 20929, 145, 60,map_copy) local Monster128 = CreateChaEx(886, 14973, 20419, 145, 60,map_copy) local Monster129 = CreateChaEx(883, 13247, 19932, 145, 60,map_copy) local Monster130 = CreateChaEx(884, 13892, 19399, 145, 60,map_copy) local Monster131 = CreateChaEx(886, 13283, 17519, 145, 60,map_copy) local Monster132 = CreateChaEx(883, 18412, 20105, 145, 60,map_copy) local Monster133 = CreateChaEx(883, 22194, 18012, 145, 60,map_copy) local Monster134 = CreateChaEx(883, 21710, 17182, 145, 60,map_copy) local Monster135 = CreateChaEx(884, 20408, 17788, 145, 60,map_copy) local Monster136 = CreateChaEx(885, 20461, 17339, 145, 60,map_copy) local Monster137 = CreateChaEx(886, 19457, 17817, 145, 60,map_copy) local Monster138 = CreateChaEx(886, 16343, 15573, 145, 60,map_copy) local Monster139 = CreateChaEx(883, 14078, 15726, 145, 60,map_copy) local Monster140 = CreateChaEx(883, 12363, 15855, 145, 60,map_copy) local Monster141 = CreateChaEx(883, 11589, 13429, 145, 60,map_copy) local Monster142 = CreateChaEx(884, 11113, 13869, 145, 60,map_copy) local Monster143 = CreateChaEx(886, 10902, 14335, 145, 60,map_copy) local Monster144 = CreateChaEx(885, 9309, 12935, 145, 60,map_copy) local Monster145 = CreateChaEx(886, 12534, 11209, 145, 60,map_copy) local Monster146 = CreateChaEx(884, 12515, 13202, 145, 60,map_copy) local Monster147 = CreateChaEx(885, 14479, 14079, 145, 60,map_copy) local Monster148 = CreateChaEx(884, 16426, 11297, 145, 60,map_copy) local Monster149 = CreateChaEx(885, 16757, 12339, 145, 60,map_copy) local Monster150 = CreateChaEx(885, 17115, 12436, 145, 60,map_copy) local Monster151 = CreateChaEx(886, 18473, 12565, 145, 60,map_copy) local Monster152 = CreateChaEx(886, 20540, 11384, 145, 60,map_copy) local Monster153 = CreateChaEx(885, 20235, 10866, 145, 60,map_copy) local Monster154 = CreateChaEx(884, 20390, 9764, 145, 60,map_copy) local Monster155 = CreateChaEx(883, 19487, 9642, 145, 60,map_copy) local Monster156 = CreateChaEx(886, 19063, 7981, 145, 60,map_copy) local Monster157 = CreateChaEx(884, 110766, 7827, 145, 60,map_copy) local Monster158 = CreateChaEx(885, 19026, 6331, 145, 60,map_copy) local Monster159 = CreateChaEx(883, 18459, 5518, 145, 60,map_copy) local Monster160 = CreateChaEx(883, 17781, 6160, 145, 60,map_copy) local Monster161 = CreateChaEx(883, 15146, 5255, 145, 60,map_copy) local Monster162 = CreateChaEx(885, 15722, 6195, 145, 60,map_copy) local Monster163 = CreateChaEx(886, 15088, 6729, 145, 60,map_copy) local Monster164 = CreateChaEx(884, 15116, 7447, 145, 60,map_copy) local Monster165 = CreateChaEx(885, 12657, 8012, 145, 60,map_copy) local Monster166 = CreateChaEx(884, 11770, 6209, 145, 60,map_copy) local Monster167 = CreateChaEx(883, 10394, 6937, 145, 60,map_copy) SetChaLifeTime(Monster94,296050) SetChaLifeTime(Monster95,296100) SetChaLifeTime(Monster96,296150) SetChaLifeTime(Monster97,296200) SetChaLifeTime(Monster98,296250) SetChaLifeTime(Monster99,296300) SetChaLifeTime(Monster100,296350) SetChaLifeTime(Monster101,296400) SetChaLifeTime(Monster102,296450) SetChaLifeTime(Monster103,296500) SetChaLifeTime(Monster104,296550) SetChaLifeTime(Monster105,296600) SetChaLifeTime(Monster106,296650) SetChaLifeTime(Monster107,296700) SetChaLifeTime(Monster108,296750) SetChaLifeTime(Monster109,296800) SetChaLifeTime(Monster110,296850) SetChaLifeTime(Monster111,296900) SetChaLifeTime(Monster112,296950) SetChaLifeTime(Monster113,297000) SetChaLifeTime(Monster114,297050) SetChaLifeTime(Monster115,297100) SetChaLifeTime(Monster116,297150) SetChaLifeTime(Monster117,297200) SetChaLifeTime(Monster118,297250) SetChaLifeTime(Monster119,297300) SetChaLifeTime(Monster120,297350) SetChaLifeTime(Monster121,297400) SetChaLifeTime(Monster122,297450) SetChaLifeTime(Monster123,297500) SetChaLifeTime(Monster124,297550) SetChaLifeTime(Monster125,297600) SetChaLifeTime(Monster126,297650) SetChaLifeTime(Monster127,297700) SetChaLifeTime(Monster128,297750) SetChaLifeTime(Monster129,297800) SetChaLifeTime(Monster130,297850) SetChaLifeTime(Monster131,297900) SetChaLifeTime(Monster132,297950) SetChaLifeTime(Monster133,298000) SetChaLifeTime(Monster134,298050) SetChaLifeTime(Monster135,298100) SetChaLifeTime(Monster136,298150) SetChaLifeTime(Monster137,298200) SetChaLifeTime(Monster138,298250) SetChaLifeTime(Monster139,298300) SetChaLifeTime(Monster140,298350) SetChaLifeTime(Monster141,298400) SetChaLifeTime(Monster142,298450) SetChaLifeTime(Monster143,298500) SetChaLifeTime(Monster144,298550) SetChaLifeTime(Monster145,298600) SetChaLifeTime(Monster146,298650) SetChaLifeTime(Monster147,298700) SetChaLifeTime(Monster148,298750) SetChaLifeTime(Monster149,298800) SetChaLifeTime(Monster150,2910780) SetChaLifeTime(Monster151,298900) SetChaLifeTime(Monster152,298950) SetChaLifeTime(Monster153,299000) SetChaLifeTime(Monster154,299050) SetChaLifeTime(Monster155,299100) SetChaLifeTime(Monster156,299150) SetChaLifeTime(Monster157,299200) SetChaLifeTime(Monster158,299250) SetChaLifeTime(Monster159,299300) SetChaLifeTime(Monster160,299350) SetChaLifeTime(Monster161,299400) SetChaLifeTime(Monster162,299450) SetChaLifeTime(Monster163,299500) SetChaLifeTime(Monster164,299550) SetChaLifeTime(Monster165,299600) SetChaLifeTime(Monster166,299650) SetChaLifeTime(Monster167,299700) end if Every_5_minute == 8 then -- 黑龙角色 local Monster168 =CreateChaEx(1083, 68, 71, 145, 60,map_copy) local Monster169 =CreateChaEx(1082, 71, 68, 145, 60,map_copy) local Monster170 =CreateChaEx(1083, 9115, 8042, 145, 60,map_copy) local Monster171 =CreateChaEx(1082, 11436, 7740, 145, 60,map_copy) local Monster172 =CreateChaEx(1080, 8201, 8590, 145, 60,map_copy) local Monster173 =CreateChaEx(1082, 9210, 22071, 145, 60,map_copy) local Monster174 =CreateChaEx(1082, 16967, 22831, 100, 60,map_copy) local Monster175 =CreateChaEx(1083, 18003, 21061, 235, 60,map_copy) local Monster176 =CreateChaEx(1082, 18305, 15589, 10, 60,map_copy) local Monster177 =CreateChaEx(1082, 7791, 14993, 70, 60,map_copy) local Monster178 =CreateChaEx(1081, 13397, 10783, 340, 60,map_copy) local Monster179 =CreateChaEx(1081, 6849, 6819, 145, 60,map_copy) local Monster180 =CreateChaEx(1083, 7144, 9232, 145, 60,map_copy) local Monster181 =CreateChaEx(1082, 284, 509, 145, 60,map_copy) local Monster182 =CreateChaEx(1083, 7939, 7260, 145, 60,map_copy) local Monster183 =CreateChaEx(1082, 8185, 11194, 355, 60,map_copy) local Monster184 =CreateChaEx(1080, 6618, 12245, 340, 60,map_copy) local Monster185 =CreateChaEx(1081, 8065, 13506, 325, 60,map_copy) local Monster186 =CreateChaEx(1080, 9233, 14876, 220, 60,map_copy) local Monster187 =CreateChaEx(1083, 6729, 15659, 235, 60,map_copy) local Monster188 =CreateChaEx(1082, 6943, 17451, 160, 60,map_copy) local Monster189 =CreateChaEx(1080, 8245, 16703, 145, 60,map_copy) local Monster190 =CreateChaEx(1082, 9236, 18695, 115, 60,map_copy) local Monster191 =CreateChaEx(1082, 7125, 19397, 220, 60,map_copy) local Monster192 =CreateChaEx(1081, 7029, 20366, 250, 60,map_copy) local Monster193 =CreateChaEx(1080, 8300, 21581, 145, 60,map_copy) local Monster194 =CreateChaEx(1083, 7104, 23177, 235, 60,map_copy) local Monster195 =CreateChaEx(1082, 11047, 22508, 145, 60,map_copy) local Monster196 =CreateChaEx(1083, 12120, 19945, 145, 60,map_copy) local Monster197 =CreateChaEx(1082, 13395, 21325, 145, 60,map_copy) local Monster198 =CreateChaEx(1080, 13305, 23636, 220, 60,map_copy) local Monster199 =CreateChaEx(1082, 14870, 21363, 235, 60,map_copy) local Monster200 =CreateChaEx(1083, 15006, 18640, 145, 60,map_copy) local Monster201 =CreateChaEx(1082, 16444, 11553, 145, 60,map_copy) local Monster202 =CreateChaEx(1083, 15395, 8470, 145, 60,map_copy) local Monster203 =CreateChaEx(1082, 14905, 9146, 145, 60,map_copy) local Monster204 =CreateChaEx(1082, 15951, 9078, 355, 60,map_copy) local Monster205 =CreateChaEx(1081, 15381, 10021, 145, 60,map_copy) local Monster206 =CreateChaEx(1080, 10314, 13037, 145, 60,map_copy) local Monster207 =CreateChaEx(1080, 11545, 15958, 145, 60,map_copy) local Monster208 =CreateChaEx(1083, 11793, 18653, 145, 60,map_copy) local Monster209 =CreateChaEx(1083, 13211, 18723, 145, 60,map_copy) local Monster210 =CreateChaEx(1083, 14214, 16453, 145, 60,map_copy) local Monster211 =CreateChaEx(1083, 16598, 14245, 145, 60,map_copy) local Monster212 =CreateChaEx(1081, 17224, 19508, 145, 60,map_copy) local Monster213 =CreateChaEx(1080, 16758, 15260, 175, 60,map_copy) local Monster214 =CreateChaEx(1082, 9859, 10410, 25, 60,map_copy) local Monster215 =CreateChaEx(1083, 11896, 10259, 85, 60,map_copy) local Monster216 =CreateChaEx(1080, 11154, 11604, 340, 60,map_copy) local Monster217 =CreateChaEx(1082, 23667, 18360, 295, 60,map_copy) local Monster218 =CreateChaEx(1083, 13178, 11824, 265, 60,map_copy) local Monster219 =CreateChaEx(1081, 15014, 13276, 145, 60,map_copy) local Monster220 =CreateChaEx(1082, 13742, 15229, 145, 60,map_copy) local Monster221 =CreateChaEx(1080, 9964, 17242, 145, 60,map_copy) local Monster222 =CreateChaEx(1082, 12829, 13520, 205, 60,map_copy) local Monster223 =CreateChaEx(1083, 17099, 7274, 220, 60,map_copy) local Monster224 =CreateChaEx(1081, 17058, 10237, 130, 60,map_copy) local Monster225 =CreateChaEx(1082, 17010, 16794, 265, 60,map_copy) local Monster226 =CreateChaEx(1080, 16582, 18119, 235, 60,map_copy) local Monster227 =CreateChaEx(1082, 16312, 21211, 145, 60,map_copy) local Monster228 =CreateChaEx(1083, 14695, 19808, 265, 60,map_copy) local Monster229 =CreateChaEx(1082, 18912, 16135, 175, 60,map_copy) local Monster230 =CreateChaEx(1081, 19736, 16999, 145, 60,map_copy) local Monster231 =CreateChaEx(1080, 19740, 16700, 145, 60,map_copy) local Monster232 =CreateChaEx(1082, 18961, 18673, 145, 60,map_copy) local Monster233 =CreateChaEx(1081, 18904, 20313, 145, 60,map_copy) local Monster234 =CreateChaEx(1080, 21648, 20459, 145, 60,map_copy) local Monster235 =CreateChaEx(1082, 22210, 18066, 145, 60,map_copy) local Monster236 =CreateChaEx(1083, 22301, 15984, 145, 60,map_copy) local Monster237 =CreateChaEx(1082, 20626, 18515, 235, 60,map_copy) local Monster238 =CreateChaEx(1081, 20946, 14221, 145, 60,map_copy) local Monster239 =CreateChaEx(1080, 23063, 14130, 145, 60,map_copy) local Monster240 =CreateChaEx(1083, 23735, 20345, 145, 60,map_copy) local Monster241 =CreateChaEx(1083, 23513, 23014, 145, 60,map_copy) local Monster242 =CreateChaEx(1082, 21261, 23534, 145, 60,map_copy) local Monster243 =CreateChaEx(1080, 19474, 23208, 145, 60,map_copy) local Monster244 =CreateChaEx(1083, 19546, 22211, 145, 60,map_copy) local Monster245 =CreateChaEx(1082, 21497, 21932, 145, 60,map_copy) local Monster246 =CreateChaEx(1081, 6555, 14269, 145, 60,map_copy) local Monster247 =CreateChaEx(1083, 8749, 20367, 145, 60,map_copy) local Monster248 =CreateChaEx(1082, 9387, 23221, 145, 60,map_copy) local Monster249 =CreateChaEx(1083, 10137, 6583, 145, 60,map_copy) local Monster250 =CreateChaEx(1083, 10727, 8329, 145, 60,map_copy) local Monster251 =CreateChaEx(1082, 12521, 6892, 145, 60,map_copy) local Monster252 =CreateChaEx(1080, 12633, 8090, 145, 60,map_copy) local Monster253 =CreateChaEx(1083, 18306, 7007, 145, 60,map_copy) local Monster254 =CreateChaEx(1082, 17919, 8062, 145, 60,map_copy) local Monster255 =CreateChaEx(1081, 18241, 9280, 145, 60,map_copy) local Monster256 =CreateChaEx(1080, 18195, 11142, 145, 60,map_copy) local Monster257 =CreateChaEx(1083, 18478, 13058, 145, 60,map_copy) local Monster258 =CreateChaEx(1081, 15415, 7607, 145, 60,map_copy) local Monster259 =CreateChaEx(1080, 14380, 8470, 145, 60,map_copy) local Monster260 =CreateChaEx(1082, 14279, 10057, 145, 60,map_copy) local Monster261 =CreateChaEx(1080, 14500, 11200, 145, 60,map_copy) local Monster262 =CreateChaEx(1083, 15774, 12103, 145, 60,map_copy) local Monster263 =CreateChaEx(1080, 15897, 9088, 145, 60,map_copy) local Monster264 =CreateChaEx(1083, 15927, 9926, 145, 60,map_copy) local Monster265 =CreateChaEx(1082, 15870, 11318, 145, 60,map_copy) local Monster266 =CreateChaEx(1081, 16705, 11009, 145, 60,map_copy) local Monster267 =CreateChaEx(1083, 16991, 10282, 145, 60,map_copy) local Monster268 =CreateChaEx(1082, 16776, 9390, 100, 60,map_copy) local Monster269 =CreateChaEx(1081, 16228, 8008, 145, 60,map_copy) local Monster270 =CreateChaEx(1082, 17340, 5441, 145, 60,map_copy) local Monster271 =CreateChaEx(1083, 16977, 6826, 250, 60,map_copy) local Monster272 =CreateChaEx(1082, 17895, 7596, 145, 60,map_copy) local Monster273 =CreateChaEx(1080, 18350, 9107, 145, 60,map_copy) local Monster274 =CreateChaEx(1081, 17184, 12038, 145, 60,map_copy) local Monster275 =CreateChaEx(1081, 17675, 13625, 280, 60,map_copy) local Monster276 =CreateChaEx(1080, 17292, 14462, 355, 60,map_copy) local Monster277 =CreateChaEx(1082, 18674, 13972, 250, 60,map_copy) local Monster278 =CreateChaEx(1083, 18726, 13152, 235, 60,map_copy) local Monster279 =CreateChaEx(1081, 19140, 11976, 235, 60,map_copy) local Monster280 =CreateChaEx(1082, 19373, 10749, 205, 60,map_copy) local Monster281 =CreateChaEx(1080, 19756, 9173, 250, 60,map_copy) local Monster282 =CreateChaEx(1081, 20326, 10478, 250, 60,map_copy) local Monster283 =CreateChaEx(1082, 21174, 11534, 280, 60,map_copy) local Monster284 =CreateChaEx(1080, 21691, 10492, 220, 60,map_copy) local Monster285 =CreateChaEx(1083, 8797, 15531, 145, 60,map_copy) local Monster286 =CreateChaEx(1083, 20759, 8953, 235, 60,map_copy) local Monster287 =CreateChaEx(1083, 19452, 7657, 220, 60,map_copy) local Monster288 =CreateChaEx(1081, 19486, 6799, 220, 60,map_copy) local Monster289 =CreateChaEx(1082, 20496, 7737, 145, 60,map_copy) local Monster290 =CreateChaEx(1083, 20700, 6806, 145, 60,map_copy) local Monster291 =CreateChaEx(1082, 20642, 5653, 220, 60,map_copy) local Monster292 =CreateChaEx(1080, 19568, 5521, 220, 60,map_copy) local Monster293 =CreateChaEx(1080, 18070, 5694, 145, 60,map_copy) local Monster294 =CreateChaEx(1082, 15987, 6943, 145, 60,map_copy) local Monster295 =CreateChaEx(1083, 14332, 7074, 145, 60,map_copy) local Monster296 =CreateChaEx(1081, 13255, 6892, 145, 60,map_copy) local Monster297 =CreateChaEx(1082, 11828, 7155, 145, 60,map_copy) local Monster298 =CreateChaEx(1083, 10361, 6896, 175, 60,map_copy) local Monster299 =CreateChaEx(1081, 9856, 6512, 145, 60,map_copy) local Monster300 =CreateChaEx(1080, 10510, 5556, 145, 60,map_copy) local Monster301 =CreateChaEx(1083, 11501, 6188, 145, 60,map_copy) local Monster302 =CreateChaEx(1082, 12417, 5925, 175, 60,map_copy) local Monster303 =CreateChaEx(1083, 14962, 6289, 145, 60,map_copy) local Monster304 =CreateChaEx(1081, 14056, 6124, 145, 60,map_copy) local Monster305 =CreateChaEx(1082, 15776, 5999, 190, 60,map_copy) local Monster306 =CreateChaEx(1080, 14497, 4230, 115, 60,map_copy) local Monster307 =CreateChaEx(1080, 17683, 4209, 250, 60,map_copy) local Monster308 =CreateChaEx(1083, 19524, 4054, 220, 60,map_copy) local Monster309 =CreateChaEx(1080, 19698, 3217, 160, 60,map_copy) local Monster310 =CreateChaEx(1083, 19010, 3462, 145, 60,map_copy) local Monster311 =CreateChaEx(1082, 17617, 3373, 145, 60,map_copy) local Monster312 =CreateChaEx(1081, 16722, 2757, 145, 60,map_copy) local Monster313 =CreateChaEx(1080, 15852, 3275, 145, 60,map_copy) local Monster314 =CreateChaEx(1083, 15111, 3340, 145, 60,map_copy) local Monster315 =CreateChaEx(1082, 14381, 2672, 145, 60,map_copy) local Monster316 =CreateChaEx(1081, 13548, 3291, 145, 60,map_copy) local Monster317 =CreateChaEx(1083, 12330, 2930, 145, 60,map_copy) local Monster318 =CreateChaEx(1082, 11616, 3663, 145, 60,map_copy) local Monster319 =CreateChaEx(1081, 10642, 2901, 145, 60,map_copy) local Monster320 =CreateChaEx(1080, 10180, 4087, 145, 60,map_copy) local Monster321 =CreateChaEx(1083, 9541, 3296, 145, 60,map_copy) local Monster322 =CreateChaEx(1082, 9087, 3095, 145, 60,map_copy) local Monster323 =CreateChaEx(1083, 8476, 3854, 145, 60,map_copy) local Monster324 =CreateChaEx(1081, 7821, 3114, 145, 60,map_copy) local Monster325 =CreateChaEx(1080, 6536, 4350, 145, 60,map_copy) local Monster326 =CreateChaEx(1081, 7257, 5414, 115, 60,map_copy) local Monster327 =CreateChaEx(1082, 7122, 7119, 145, 60,map_copy) local Monster328 =CreateChaEx(1083, 7189, 10782, 145, 60,map_copy) local Monster329 =CreateChaEx(1082, 7165, 11359, 145, 60,map_copy) local Monster330 =CreateChaEx(1081, 7175, 13327, 100, 60,map_copy) local Monster331 =CreateChaEx(1080, 7096, 15693, 70, 60,map_copy) local Monster332 =CreateChaEx(1081, 6836, 3723, 145, 60,map_copy) local Monster333 =CreateChaEx(1081, 21369, 9546, 205, 60,map_copy) local Monster334 =CreateChaEx(1081, 21811, 3311, 205, 60,map_copy) SetChaLifeTime(Monster168,290050) SetChaLifeTime(Monster169,290100) SetChaLifeTime(Monster170,290150) SetChaLifeTime(Monster171,290200) SetChaLifeTime(Monster172,290250) SetChaLifeTime(Monster173,290300) SetChaLifeTime(Monster174,290350) SetChaLifeTime(Monster175,290400) SetChaLifeTime(Monster176,290450) SetChaLifeTime(Monster177,290500) SetChaLifeTime(Monster178,290550) SetChaLifeTime(Monster179,290600) SetChaLifeTime(Monster180,290650) SetChaLifeTime(Monster181,290700) SetChaLifeTime(Monster182,290750) SetChaLifeTime(Monster183,290800) SetChaLifeTime(Monster184,290850) SetChaLifeTime(Monster185,290900) SetChaLifeTime(Monster186,290950) SetChaLifeTime(Monster187,291000) SetChaLifeTime(Monster188,291050) SetChaLifeTime(Monster189,291100) SetChaLifeTime(Monster190,291150) SetChaLifeTime(Monster191,291200) SetChaLifeTime(Monster192,291250) SetChaLifeTime(Monster193,291300) SetChaLifeTime(Monster194,291350) SetChaLifeTime(Monster195,291400) SetChaLifeTime(Monster196,291450) SetChaLifeTime(Monster197,291500) SetChaLifeTime(Monster198,291550) SetChaLifeTime(Monster199,291600) SetChaLifeTime(Monster200,291650) SetChaLifeTime(Monster201,291700) SetChaLifeTime(Monster202,291750) SetChaLifeTime(Monster203,291800) SetChaLifeTime(Monster204,291850) SetChaLifeTime(Monster205,291900) SetChaLifeTime(Monster206,291950) SetChaLifeTime(Monster207,292000) SetChaLifeTime(Monster208,292050) SetChaLifeTime(Monster209,292100) SetChaLifeTime(Monster210,292150) SetChaLifeTime(Monster211,292200) SetChaLifeTime(Monster212,292250) SetChaLifeTime(Monster213,292300) SetChaLifeTime(Monster214,292350) SetChaLifeTime(Monster215,292400) SetChaLifeTime(Monster216,292450) SetChaLifeTime(Monster217,292500) SetChaLifeTime(Monster218,292550) SetChaLifeTime(Monster219,292600) SetChaLifeTime(Monster220,292650) SetChaLifeTime(Monster221,292700) SetChaLifeTime(Monster222,292750) SetChaLifeTime(Monster223,292800) SetChaLifeTime(Monster224,292850) SetChaLifeTime(Monster225,292900) SetChaLifeTime(Monster226,292950) SetChaLifeTime(Monster227,293000) SetChaLifeTime(Monster228,293050) SetChaLifeTime(Monster229,293100) SetChaLifeTime(Monster230,293150) SetChaLifeTime(Monster231,293200) SetChaLifeTime(Monster232,293250) SetChaLifeTime(Monster233,293300) SetChaLifeTime(Monster234,293350) SetChaLifeTime(Monster235,293400) SetChaLifeTime(Monster236,293450) SetChaLifeTime(Monster237,293500) SetChaLifeTime(Monster238,293550) SetChaLifeTime(Monster239,293600) SetChaLifeTime(Monster240,293650) SetChaLifeTime(Monster241,293700) SetChaLifeTime(Monster242,293750) SetChaLifeTime(Monster243,293800) SetChaLifeTime(Monster244,293850) SetChaLifeTime(Monster245,293900) SetChaLifeTime(Monster246,293950) SetChaLifeTime(Monster247,294000) SetChaLifeTime(Monster248,294050) SetChaLifeTime(Monster249,294100) SetChaLifeTime(Monster250,294150) SetChaLifeTime(Monster251,294200) SetChaLifeTime(Monster252,294250) SetChaLifeTime(Monster253,294300) SetChaLifeTime(Monster254,294350) SetChaLifeTime(Monster255,294400) SetChaLifeTime(Monster256,294450) SetChaLifeTime(Monster257,294500) SetChaLifeTime(Monster258,294550) SetChaLifeTime(Monster259,294600) SetChaLifeTime(Monster260,294650) SetChaLifeTime(Monster261,294700) SetChaLifeTime(Monster262,294750) SetChaLifeTime(Monster263,294800) SetChaLifeTime(Monster264,294850) SetChaLifeTime(Monster265,294900) SetChaLifeTime(Monster266,294950) SetChaLifeTime(Monster267,295000) SetChaLifeTime(Monster268,295050) SetChaLifeTime(Monster269,295100) SetChaLifeTime(Monster270,295150) SetChaLifeTime(Monster271,295200) SetChaLifeTime(Monster272,295250) SetChaLifeTime(Monster273,295300) SetChaLifeTime(Monster274,295350) SetChaLifeTime(Monster275,295400) SetChaLifeTime(Monster276,295450) SetChaLifeTime(Monster277,295500) SetChaLifeTime(Monster278,295550) SetChaLifeTime(Monster279,295600) SetChaLifeTime(Monster280,295650) SetChaLifeTime(Monster281,295700) SetChaLifeTime(Monster282,295750) SetChaLifeTime(Monster283,295800) SetChaLifeTime(Monster284,295850) SetChaLifeTime(Monster285,295900) SetChaLifeTime(Monster286,295950) SetChaLifeTime(Monster287,296000) SetChaLifeTime(Monster288,296050) SetChaLifeTime(Monster289,296100) SetChaLifeTime(Monster290,296150) SetChaLifeTime(Monster291,296200) SetChaLifeTime(Monster292,296250) SetChaLifeTime(Monster293,296300) SetChaLifeTime(Monster294,296350) SetChaLifeTime(Monster295,296400) SetChaLifeTime(Monster296,296450) SetChaLifeTime(Monster297,296500) SetChaLifeTime(Monster298,296550) SetChaLifeTime(Monster299,296600) SetChaLifeTime(Monster300,296650) SetChaLifeTime(Monster301,296700) SetChaLifeTime(Monster302,296750) SetChaLifeTime(Monster303,296800) SetChaLifeTime(Monster304,296850) SetChaLifeTime(Monster305,296900) SetChaLifeTime(Monster306,296950) SetChaLifeTime(Monster307,297000) SetChaLifeTime(Monster308,297050) SetChaLifeTime(Monster309,297100) SetChaLifeTime(Monster310,297150) SetChaLifeTime(Monster311,297200) SetChaLifeTime(Monster312,297250) SetChaLifeTime(Monster313,297300) SetChaLifeTime(Monster314,297350) SetChaLifeTime(Monster315,297400) SetChaLifeTime(Monster316,297450) SetChaLifeTime(Monster317,297500) SetChaLifeTime(Monster318,297550) SetChaLifeTime(Monster319,297600) SetChaLifeTime(Monster320,297650) SetChaLifeTime(Monster321,297700) SetChaLifeTime(Monster322,297750) SetChaLifeTime(Monster323,297800) SetChaLifeTime(Monster324,297850) SetChaLifeTime(Monster325,297900) SetChaLifeTime(Monster326,297950) SetChaLifeTime(Monster327,298000) SetChaLifeTime(Monster328,298050) SetChaLifeTime(Monster329,298100) SetChaLifeTime(Monster330,298150) SetChaLifeTime(Monster331,298200) SetChaLifeTime(Monster332,298250) SetChaLifeTime(Monster333,298300) SetChaLifeTime(Monster334,298350) end end --每5秒执行一次的 function map_run_chaosicicle( map ) end --地图关闭时执行 function map_copy_before_close_chaosicicle( map_copy ) How_Many_Active = GetMapActivePlayer(map_copy) if How_Many_Active > 0 then DealAllActivePlayerInMap(map_copy,"GiveSpecItem") end How_Many_Active = 0 Money_all = 30000000 Every_5_minute = 0 end function map_copy_close_chaosicicle( map_copy ) ClearAllSubMapCha(map_copy) end -- --地图开关判断—————————————————————————————————————————— function can_open_entry_chaosicicle( map ) -- local time = GetTickCount ( ) local Now_Time = GetNowTime() if Now_Time ==14 or Now_Time == 20 then return 1 else return 1 end end function GiveSpecItem( role ) if How_Many_Active == 0 then return end local Money_chaosicicle = Money_all/How_Many_Active -- SystemNotice(role,How_Many_Active) if How_Many_Active > 5 then AddMoney ( role , 0 , Money_chaosicicle ) -- local message = "今天的乱斗共存活了"..How_Many_Active .. "位玩家,他们每人将获得"..Money_chaosicicle .."的金钱" -- SystemNotice(role,How_Many_Active) return end if How_Many_Active < 6 and How_Many_Active > 1 then local Item_CanGet = GetChaFreeBagGridNum ( role ) if Item_CanGet <= 0 then GiveItemX ( role , 0 , 1031 , 1 , 4 ) else GiveItem ( role , 0 , 1031 , 1 , 4 ) end AddMoney ( role , 0 , Money_chaosicicle ) --SystemNotice(role,How_Many_Active) --local message = "今天的乱斗中共存活了"..How_Many_Active .."位玩家,他们每人将获得"..Money_chaosicicle .."的金钱和1个乱斗之星徽章" --Notice ( message ) return end if How_Many_Active == 1 then local Item_CanGet = GetChaFreeBagGridNum ( role ) if Item_CanGet <= 0 then GiveItemX ( role , 0 , 1032 , 1 , 4 ) else GiveItem ( role , 0 , 1032 , 1 , 4 ) end AddMoney ( role , 0 , Money_chaosicicle ) local cha_name = GetChaDefaultName ( role ) local message = "Congratulations "..cha_name.." you have earned ".. Money_chaosicicle .." gold and 1 King of Ring Emblem" -- SystemNotice(role,How_Many_Active) SystemNotice(role,message) return end end entry.lua --此文件中,凡是可能被多次执行的函数,函数名都要加上地图名前缀,如after_destroy_entry_testpk --此文件每行最大字符个数为255,若有异议,请与程序探讨 function config_entry(entry) SetMapEntryEntiID(entry, 193,1) --设置地图入口实体的编号(该编号对应于characterinfo.txt的索引) end function after_create_entry(entry) local copy_mgr = GetMapEntryCopyObj(entry, 0) --创建副本管理对象,此函数在有显式入口的地图中必须调用,对于隐式入口的地图(如队伍挑战)无要调用该接口 local EntryName = "Chaos Icicle" SetMapEntryEventName( entry, EntryName ) map_name, posx, posy, tmap_name = GetMapEntryPosInfo(entry) --取地图入口的位置信息(地图名,坐标,目标地图名) Notice("Announcement: According to reports, in Icicle Mirage at ["..posx..","..posy.."] appears a portal to Chaos Icicle. Please check it out.") --通知本组服务器的所有玩家 end function after_destroy_entry_binglang2(entry) map_name, posx, posy, tmap_name = GetMapEntryPosInfo(entry) Notice("Announcement: According to reports, portal to [Chaos Icicle] has vanished. Check announcement for more details. Enjoy!") end function after_player_login_binglang2(entry, player_name) map_name, posx, posy, tmap_name = GetMapEntryPosInfo(entry) --取地图入口的位置信息(地图名,坐标,目标地图名) ChaNotice(player_name, "Announcement: According to reports, in Icicle Mirage at ["..posx..","..posy.."] appears a portal to Chaos Icicle. Please check it out.") --通知本组服务器的所有玩家 end --用于检测进入条件 --返回值:0,不满足进入条件。1,成功进入。 function check_can_enter_chaosicicle( role, copy_mgr ) local FightingBook_Num = 0 FightingBook_Num = CheckBagItem( role,3849 ) local Team_In = IsInTeam(role) if Team_In == 1 then SystemNotice ( role , "Cannot Enter in Party to Chaos Icicle" ) return 0 end if FightingBook_Num <= 0 then SystemNotice ( role , "Does not possess Medal of Valor. Unable to pass through Portal to Chaos Icicle" ) return 0 elseif FightingBook_Num > 1 then LG("RYZ_PK","Does not possess Medal of Valor. Unable to pass through Portal to Chaos Icicle") return 0 end local role_RY = GetChaItem2 ( role , 2 , 3849 ) local HonorPoint = GetItemAttr ( role_RY , ITEMATTR_VAL_STR) if HonorPoint < 5 then SystemNotice ( role , "You need 25 Honor Points to enter Chaos Icicle" ) return 0 end if HonorPoint >30000 then SystemNotice ( role , "Too much Honor Points unable to participate" ) return 0 end local Credit_chaosicicle = GetCredit(role) if Credit_chaosicicle < 5 then SystemNotice ( role , "You need 50 Reputation to enter Chaos Icicle" ) return 0 --else -- DelCredit(role,30) end if Lv(role) < 65 then SystemNotice(role, "Only players Lv 65 and above may enter Chaos Icicle") return 0 end local Has_money = check_HasMoney(role) if Has_money == 1 then return 1 else SystemNotice(role,"You dont have enough money...") return 0 end end function check_HasMoney(role) local lv= GetChaAttr(role, ATTR_LV) local Money_Need = lv*50 local Money_Have = GetChaAttr ( role , ATTR_GD ) if Money_Have >= Money_Need then return 1 end end function begin_enter_chaosicicle(role, copy_mgr) local Money_Have = GetChaAttr ( role , ATTR_GD ) local lv= GetChaAttr(role, ATTR_LV) local Money_Need = lv*50 local Money_Now = Money_Have - Money_Need SetChaAttrI( role , ATTR_GD , Money_Now ) DelCredit(role,30) SystemNotice(role,"Enters [Chaos Icicle] Cost "..Money_Need..", will be deducted 30 reputation points.") MoveCity(role, "Chaos Icicle") Money_all = Money_all + Money_Need * 0.8 end
  12. Help all my portals are open but cannot enter and system doesnt says its on. heres my ctrl for ca print( "Loading Garner2 Ctrl.lua" ) dofile(GetResPath("garner2/ca.lua")) function config(map) MapCanSavePos(map, garner2.conf['saveSpawn']); MapCanPK(map, garner2.conf['canPk']); MapCanTeam(map, garner2.conf['canTeam']); MapType(map, garner2.conf['mapType']); MapCopyNum(map, garner2.conf['mapCopy']); SingleMapCopyPlyNum(map, garner2.conf['chaAllow']); MapCanStall(map, garner2.conf['canStall']); end function init_entry(map) SetMapEntryMapName(map, garner2.pos['map']) SetMapEntryTime(map, '2006/10/19/14/0', '6/'..garner2.entry['hoursOpen']..'/0', '0/30/'..garner2.entry['closeTime'], '0/45/'..garner2.entry['shutdown'] ) end --function can_open_entry_garner2( map ) -- Specific portal time to open -- local hour = os.date ("%H") -- local hournum = tonumber(hour) -- if hournum == 04 or hournum == 08 or hournum == 12 or hournum == 16 or hournum == 20 or hournum == 24 then -- return 1 -- else -- return 0 -- end --end puzzleworld print( "Loading Demonic World Ctrl.lua" ) dofile(GetResPath("puzzleworld/puzzle1.lua")) function config(map) MapCanSavePos(map, puzzleworld.conf['saveSpawn']); MapCanPK(map, puzzleworld.conf['canPk']); MapCanTeam(map, puzzleworld.conf['canTeam']); MapType(map, puzzleworld.conf['mapType']); MapCopyNum(map, puzzleworld.conf['mapCopy']); SingleMapCopyPlyNum(map, puzzleworld.conf['chaAllow']); MapCanStall(map, puzzleworld.conf['canStall']); end function init_entry(map) SetMapEntryMapName(map, puzzleworld.pos['map']) SetMapEntryTime(map, '2006/10/19/12/0', '3/'..puzzleworld.entry['hoursOpen']..'/0', '0/40/'..puzzleworld.entry['closeTime'], '2/0/'..puzzleworld.entry['shutdown'] ) end --function can_open_entry_puzzleworld( map ) -- Specific portal time to open -- local hour = os.date ("%H") -- local hournum = tonumber(hour) -- if hournum == 04 or hournum == 08 or hournum == 12 or hournum == 16 or hournum == 20 or hournum == 24 then -- return 1 -- else -- return 0 -- end --end puzzleworld 2 -------------------------------------------------------------------------- -- -- -- -- -- ctrl.lua -- -- -- -- -- -------------------------------------------------------------------------- print( "Loading Puzzleworld2 Ctrl.lua" ) function config(map) MapCanSavePos(map, 0) -- 1 = Allow players to save respaw // 0 = Do not allow players to save respaw MapCanPK(map, 1) -- 1 = Turns on PK Mouse Sword Icon // 0 = Turns off PK Mouse Sword Icon ( Need to press CTRL key ) MapCopyNum(map, 1) -- 1 Copy of the map will be generated by GameServer SingleMapCopyPlyNum(map, 300) -- 300 Players are allowed to enter the map MapCanTeam(map , 1) -- 1 = Allow players to create party // 0 = Do not allow Players to create party MapType ( map , 4 ) -- 0 = PvP Off // 1 = PvP Off // 2 = PvP On ( Not allowed to kill Guild and Party Mates ) // 3 = PvP On ( Allowed to kill any player but not Party Mates ) // 4 = PvP On ( Not allowed to kill Guild and Party Mates ) end function get_map_entry_pos_puzzleworld2() local POS_X=172 local POS_Y=165 local a = 100 local k = math.random ( 1 , a ) if k < 25 then POS_X = 172 POS_Y = 165 end if k >= 25 and k < 50 then POS_X = 147 POS_Y = 384 end if k >= 50 and k < 75 then POS_X = 365 POS_Y = 381 end if k >= 75 then POS_X = 365 POS_Y = 171 end return POS_X , POS_Y end function init_entry(map) SetMapEntryMapName(map, "puzzleworld") SetMapEntryTime(map, "2005/8/30/0/0", "0/3/0", "0/1/0", "0/2/0") -- The first set of numbers is the starting point (Year/Month/Day/Hour/Minute), next is opening interval (Day/Hour/Minute), portal open duration (Day/Hour/Minute), and last is the map duration (Day/Hour/Minute) --2005/8/30/0/0 end puzzleworld 3 --此文件中,凡是可能被多次执行的函数,函数名都要加上地图名前缀 function config(map) MapCanSavePos(map, 0) --设置地图是否保存角色位置(地图,坐标,方向),此设置影响该地图的所有副本 MapCanPK(map, 1) --设置地图是否可以PK,此设置影响该地图的所有副本 MapCopyNum(map, 1) --设置地图的副本数目,如果不调用该语句,则使用默认值1 SingleMapCopyPlyNum(map, 300) --设置一个副本的玩家数 MapCanTeam(map , 1) MapType ( map , 4 ) end function get_map_entry_pos_puzzleworld3() --设置入口的位置的坐标(坐标(米)) local POS_X=267 local POS_Y=251 end function init_entry(map) SetMapEntryMapName(map, "puzzleworld2") --设置入口的位置(地图名) SetMapEntryTime(map, "2005/8/30/0/0", "0/3/0", "0/1/0", "0/2/0") --设置入口的时间,地图对象,首次开启时间(年/月/日/时/分),以后再次开启的间隔(日/时/分,全0表示只有首次开启),每次开启到入口消失的间隔(日/时/分,全0表示永不消失),每次开启到地图关闭的间隔(日/时/分,全0表示永不关闭)。。 end
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