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Posts posted by mkhzaleh
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define the CMD_MM_DO_STRING = 4015 -- lua_all
and try -
i have mentioned it above
your only way to use lua_all or save buffer spr value in .txt and load it back on remove states
all codes about talk about player role, not buffer role so the spr is different
as i mentioned it before too, addstate/removestate have info only of current player that's why i said u have to save it inside skill first then use it later--the code above as example local sprvalue = 5 --this example local cmd = string.format("HardenTable[%d]=%d",deferId,sprvalue) lua_all(cmd,role)
this will update table cross all gameservers for u
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this script would be worst thing u may run in your server ever
you don't need cha_timer if you're seeking to boost exp for players killing monsters
you must done it inside
function ShareTeamExp
but u also can take alook inside
function GetExp_PKM(dead, atk)
where shareteamexp called as well ,
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you already have everything in lua no need .txt
function Shengji_Shuxingchengzhang( role ) end
this function on level up which also call
BsAttrUpgrade( role )
and rest functions to add attrs and recheckattr on level up
inside same function u will see how it add credit on level up if player has master as
AddMasterCredit(role, 500)
so inside this function create your own custom lua to give what ever u want
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without source? no just alot of work
you still can workaround using
BagTempHasItem to check if temp bag has swing id or not , you have to use "MoveToTemp" function to move it from inventory to temp bag "not sure if this exist in compiled exes
or using giveitemX but do not add gems in it or anything/?
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3 hours ago, V3ct0r said:Up!
https://drive.google.com/drive/folders/1qQkNTv8XwH-jvjFTq_wLFzVbcSp9yr-p?usp=drive_link
i uploaded some top tools collection here and included this one with them,
if someone want to add more tools request access or send to me and i upload it there- 1
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some of your functions expect for example number return and you return string, or it expect role and u return something different
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it just so weird you still barking alone?
i don't care of who scam ea other, as none of that is me ? so u can keep your drama and barking for yourself ?
regarding to screenshot asking for seats, what the wrong in that? if you pm someone claiming his self as freelancer/animation to buy custom request of animated actions for a game, and as you were so dumb and couldn't go along with conversation you been blocked since 2019 which show you your place and how useless you are?
regarding to your spanish screenshot "asked some spanish people to translate" guess what they said about you?Quoteif he is Spanish native, no wonder how good is English is, cuz he is shit on Spanish
it's a un educated person, who ppl doesn't type with "b" what is with "v", the grammar bad, and the syntax impossible to understand
It's an attention seeker
It's sad making drama in a community, I guess he missed it badly
lol so you're even suck in spanish dude so stop spam
another funny fact , you claim that you're busy shit person? but u have type to make drama everywhere u go? so funny lol -
1 minute ago, wolfenx said:haha and wasting my time so that people like you can take credits I used to help but since rats like you came out I left the work to you and dedicated myself to real work, my project is paused
Due to daily work and I arrive tired, what I am doing now is integrating 6 playable characters (models and animation) I doubt you will achieve that. no way hahanone interested in your daily drama little puppy
you can find my "hobby coding here"
https://www.youtube.com/channel/UCbRPcPr1LYBzJdxPzfzeeOw
which done more than your whole life coding "even i consider my c++ to "basic"" lol as i said stop spam me /mention and go fk urself -
Just now, wolfenx said:It takes 4 years to solve something lol I can imagine how long it will take for a more complex code
code been done 5 years ago , but maybe u still sleeping ?
u can see it in all exist servers now , so stop spam , if u so great coder as u claim go create new version/fix share for people lol "even this one works for most as it had issue as it just leaked version " lol -
2 minutes ago, wolfenx said:talk to me on discord to recover chat
Before that in 2 days I achieved something of 4 yearsnone interested in your p.s
at least i works on that as hobby do not claim "self pro dev c++" even i do codes more than u i believe lol
@V3ct0r can close topic so this little kid stop spamming- 1
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11 minutes ago, wolfenx said:hahaha I see that you have already diverted the topic you have not responded talk to me through discord to recover the chat and show you how you came to me asking for help please hahaha could you repair my defective system which I can't hahahahaha
PS: I don't speak your fucking language, I speak Spanish.that's from your deep dream right?
as you had broken system ?
so you're so stupid at that too?
i was working in mounts like 5 years ago and crossed little issue, and u were claiming that u had it fixed" which "minimain" tried to talk with you not me?
then u had nothing fixed at all? beside that u were stupid to base contact conversation so i have blocked you to work on my version alone
and you still claiming that u "fix them bla bla" people begging you?
spamming thread from 4 years? so stupid for real
"none of us is english " so u still stupid no matter -
Just now, wolfenx said:You haven't responded. If you don't want to admit, just shut up and don't respond again.
learn to speak first little puppy , then stop ur shit in forum ,
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2 minutes ago, wolfenx said:hahaha who said that I sell the frame code.
Just because they offer you money doesn't mean that I sell, does it mean that I have to spend my time fixing stupid things or that you don't remember that you came to me for help?
Could you show me where I said I was selling?
I don't have the need to sell?came for your help , ye so much that's why i have u blocked everywhere lol , stop mention my name in this forum and anywhere, its so easy right? now step back and go to your business
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12 minutes ago, wolfenx said:haha your codes? lol you can't be more pathetic, do you work in moli?
well i heard you're stupid but didn't expect to be zero IQ
as moli closed their game in 2015 and stopped doign something new to it ,
but the more pathetic person here is you as you're" selling "fake fix to people using my mount code"? then call people lame names "as how they couldn't learn c++ "like you" since 3 years?
more pathetic person as u still opening topics of 4 years old and making lame drama like you,
so watch your place little kid, stay in your bugged tool that never had one single work of it , -
then little kid stop mentioning members names in your p.s
respect the other people ,
say your suggest/help or stay silent as good puppy , if you won't help them , "do not act as pro shit front of new people" blaming them how they couldn't learn c++ yet bla bla, as no one care of your opinion either?and most and important stop using my codes as you're so pro to do your own maybe?
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11 hours ago, wolfenx said:It's been almost 3 years and people are still waiting lol.
You could at least learn c++, I remember working on these files and I gave a solution in _computeLinkedMatrixpd: I laugh at all those who say they are programmers and only buy solutions cof cof mkhzaleh pathetic
try to not mention my name little kid
beside i have saw "your solution in one of people files as u sold them around 300$?"
which totally broke code and people still asking to get correct fix of that lol
"first stop using my codes then we talk for next situation "
p.s i don't sell fixes for this" as i'm the owner of correct code which comes fully fixed lol -
53 minutes ago, kyleflow said:the syntax that you provide such as luall and globalBuff, I tried to check on how to use it properly but to no avail. not at my level of understanding for now. Need a solid case of an example for me to implemented it myself. Do you mind provide me with an example of it ?
i gave random table name, use what ever you want
luaall u can find it in any co files or released files, ,function lua_all(role, cmd) local packet = GetPacket() WriteCmd(packet, CMD_MM_DO_STRING) WriteDword(packet, 0) WriteString(packet, cmd) SendPacket(role, packet) end
and nonot willing to write function now i just gave some ideas, u have to update your table to all gs if want use that method
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as basic start , use readable variables so you can understand your code later on, or anyone trying to read it of ur team or who help you
your bug due multi gameserver, your current variable exist inside gameserver1 but gameserver2 hasn't it, you can use luaall to update it to all gs , but not sure if really worth it
you can workaround alot to get it works first:
1- using luaall
2- change your table to better method ,, you can store player name , as index then filter with cha name or player id to get correct values "globalBuff["PlayerName"] etc
"don't forget to clean up your table from time to other /or when buff is over otherwise u get even worst issues
3-worst workaround if won't use luaall u can use .txt file to store them but that even worst as addstates would call it every sec etc ,- 1
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16 hours ago, kyleflow said:@mkhzaleh i tried simply change it into this
local sta_buff = Sta(role)
This actually work but the stats its calculated is based on the target Spirit not the buffer. Probably that is why in heal, it used ATKER instead of other role. now need to think on how to ensure the buffer Spirit is used for the def calculation
you have to store buffer spr inside Skill_Xlcz_End inside table then use them later on inside states, that's only way, as addstates have info only about current player
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what files you're using, compiled or source ,
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5 hours ago, kyleflow said:I tried to change the way it calculate harden buff with Sta in play but it just not working out. Can you check why its not working based on this code.
function State_Shpf_Add ( role , statelv ) --LG("state", "function State_Shpf_Add : " , " role = ", role, "statelv = " , statelv , "\n" ) local sta_buff = Sta(ATKER) * 0.5 -- tarik stats spr local def_dif = 10 + sta_buff + statelv * 4 -- asal 10 + statelv * 4 local def = DefSb(role) + def_dif SetCharaAttr( def , role , ATTR_STATEV_DEF ) ALLExAttrSet(role) end function State_Shpf_Rem ( role , statelv ) -- LG("state", "function State_Shpf_Rem : " ,"statelv = " , statelv , " role = ", role, "\n" ) local sta_buff = Sta(ATKER) * 0.5 local def_dif = 10 + sta_buff + statelv * 4 local def = DefSb(role) - def_dif SetCharaAttr( def , role , ATTR_STATEV_DEF ) ALLExAttrSet(role) end
I tried it multiple time, simply adding a check for Sta also fails the skill. not including the Sta call up inside the def_dif calculation for that trial. But in the code I include it and it also fail. it wont change the value from the before buff value.
not sure what are you trying to do but you already call none exist role in your code
local sta_buff = Sta(ATKER) * 0.5 -- tarik stats spr
its role not atker
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47 minutes ago, kyleflow said:local sta_atker = Sta(ATKER)
function Sta(a) --LuaPrint("Obtain character attribute sta") local sta=GetChaAttr(a,ATTR_STA) --[[ȡsta]]-- return sta end
spr values
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On 7/14/2023 at 8:24 AM, MonkeyCode said:refactor - it's good.
Add_Item_Attr( ITEMATTR_VAL_BaoshiLV, item_event % 100 * 10)
my files do not use event like that anymore, so i just posted how his files could be lol
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