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Showing content with the highest reputation on 02/10/2020 in all areas

  1. 1 point
    This goes in functions.lua: function CheckEquipmentSet(Player, Head, Body, Glove, Shoes, Neck, RHand, LHand, Ring1, Ring2) if Head ~= 0 then if GetItemID(GetChaItem(Player, 1, 0))~= Head then if GetItemAttr(GetChaItem(Player, 1, 0), ITEMATTR_VAL_FUSIONID)~= Head then return 0 end end end if Body ~= 0 then if GetItemID(GetChaItem(Player, 1, 2))~= Body then if GetItemAttr(GetChaItem(Player, 1, 2), ITEMATTR_VAL_FUSIONID)~= Body then return 0 end end end if Glove ~= 0 then if GetItemID(GetChaItem(Player, 1, 3))~= Glove then if GetItemAttr(GetChaItem(Player, 1, 3), ITEMATTR_VAL_FUSIONID)~= Glove then return 0 end end end if Shoes ~= 0 then if GetItemID(GetChaItem(Player, 1, 4))~= Shoes then if GetItemAttr(GetChaItem(Player, 1, 4), ITEMATTR_VAL_FUSIONID)~= Shoes then return 0 end end end if Neck ~= 0 then if GetItemID(GetChaItem(Player, 1, 5))~= Neck then return 0 end end if RHand ~= 0 then if GetItemID(GetChaItem(Player, 1, 9))~= RHand then if GetItemAttr(GetChaItem(Player, 1, 9), ITEMATTR_VAL_FUSIONID)~= RHand then return 0 end end end if LHand ~= 0 then if GetItemID(GetChaItem(Player, 1, 6))~= LHand then if GetItemAttr(GetChaItem(Player, 1, 6), ITEMATTR_VAL_FUSIONID)~= LHand then return 0 end end end if Ring1 ~= 0 then if GetItemID(GetChaItem(Player, 1, 7))~= Ring1 then return 0 end end if Ring2 ~= 0 then if GetItemID(GetChaItem(Player, 1, 8))~= Ring2 then return 0 end end return 1 end Then add this there as well: function Set_KylinEquipment(Player) if CheckEquipmentSet(Player, 0, <BODY_ID>, <GLOVE_ID>, <BOOTS_ID>, 0, 0, 0, 0, 0) == 1 then return 1 end return 0 end Then just add this anywhere you want to do anything you need. if Set_KylinEquipment(Player) == 1 then if math.random(1, 100) <= 10 then -- <CODE_HERE> end end @Gamez Pirates has given you the default go-to function from server files, you can use that and do it without learning more. What I gave you is a better function so you can easily add more requirements, of course if you learn how to modify it (everything is simple and explained within the functions). This takes the load off of repeating every time, now you just add a single function and it will do the check for you, whether the equipment is fused or not.
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