Offline Stall Server update
Version 3.1
+ A critical bug has fixed: Stall server continued to keep the connections with GateServer.exe despite client disconnected which leads to the inability to connect new players to the server;
+ max_stalls_per_ip setting, which sets a limit on the number of offline stalls from a single IP address, has fixed. Now only clients who set up stalls are counted;
+ Added new setting max_offline_trade_time, which determines the maximum time of work of Offline stall; After the time is expired, the offline stall will be automatically closed.
Version 3.2
+ Fixed client disconnections on the character selection scene;
+ Added the feature to monitor the stalls on the server:
Version 3.3
+ Fixed players disconnections.