Change Energy Level.
Example: DoE is 7000,7000 = Red
Change 7000,7000 to 5000,5000 = Purple (Sealed Color)
You can use CSved and then open your ItemInfo for reading Columns easier
//ID Item Name ICON Item Model Lance Texture Carsise Texture Phyllis Texture Ami Texture Ship Symbol ship siz number Type obtain prefix rate set ID Forging Level Stable value only ID Tradeable Or Not picked Discard Confirm to delete stackable is it instantiation SELLING PRICE Lance=1,Carise=2,Phyliss=3,Ami=4 Character Level Class Character Nick Character Reputation item can equip location item switch location item obtain into location determine Str modulus bonus Agi modulus bonus Dex modulus bonus Con modulus bonus Spr modulus bonus Luk modulus bonus ASPD Bonus ???????? ????????? ????????? Percent Def Bonus Percent HP Bonus Percent SP Bonus flee modulus bonus Hit modulus bonus crt modulus bonus mf modulus bonus hrec modulus bonus srec modulus bonus mspd modulus bonus col modulus bonus STR (STAT) AGI (STAT) ACC (STAT) CON (STAT) SPR (STAT) Lukconstant bonus ???????? ???????? Min Attack Power Max Attack Power + Defense + Max HP Bonus + Max SP Bonus + Dodge Rate Bonus hitconstant bonus crtconstant bonus mfconstant bonus HP Recovery Speed Bonus SP Recovery Speed Bonus + MSPD Bonus colconstant bonus Physical Resist item left hand exert identifier Item Energy Durability Max instantiation hole value Ship durability recovered can contain cannon quantity ship member count member label Cargo Capacity Fuel consumption Cannonball Path of Flight speed ship movement speed usage effect display effect item bind effect item bind effect dummy Display item effect (item put at object slot 1 to show effect) item drop model effect item usage effect Description (Item level) Remark
0775 Dance of Evanescence w0204 10100001 01010021 02010006 01010021 0 0 00 1 10 0 0 4 1 1 1 1 1 1 1 0 1,3 55 9,10 0 0 9,6 -1 0 0,0 0,0 0,0 0,0 0,0 0,0 90,90 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 4,4 4,4 0,0 0,0 0,0 0,0 0,0 0,0 128,134 156,166 0,0 60,60 0,0 8,8 0,0 0,0 0,0 0,0 4,4 0,0 0,0 0,0 1 7000,7000 20000,20000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0