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Showing content with the highest reputation on 05/06/2017 in all areas

  1. 1 point
    Heres how i did it in 1.3x: In "GoOutGame", check if player has "GetStallData()", then return; otherwise "ReleaseGamePlayer". Heres how other people did it: CloneCha(role) via packet 516 (CMD_MC_ENTERMAP). - this works but it has draw backs. There are numerous reports that server crashes ever x hours. Again this is a hack... Player remains an instance of GameServer while absent in GroupServer... so, to complete this feature, you'll need serious Antidupe:
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