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Showing content with the highest reputation on 04/21/2017 in all areas

  1. 1 point
    Hello community of pkoDev! I have come today today in order sell services and files. Lets get straight to the point. Scripting Services I offer a very limited variety of scripting services, let me make it clear, "service". I will not join a team to open a server. Here is a small list of things I can do, please do take note it's only Lua. Modify existing functions/system in order to make it easier for your use; that includes being able to add, modify and remove things easier than adding a new function per thing as it's currently on many functions by default. Simple Functions Fairy System Ticket System Upgrade System Create scripts for maps, can be simple or complex, depends on how hard it's for me to actually create it. It can be instanced or not. Rush Capture The Flag Anomaly Tower Create custom quests for killing monsters and players within certain maps and being certain class. In case you don't know how to use my guide. Create custom scripts. Contract System (modified from V3ctor's Contract System Mod). Fix general errors or make small things for you. Price may vary depending on what you want. Server Files I'm selling custom server files, they're based on v138. GitHub Description: Features - Server Owner GitHub Description: Features - Player Notes: They're based off of PKO 1.38. They make use of V3ctor's Mod System. Extra: They contain Contract System, however, the script was completed re-written and is now more customizable and allows the contracts to be random drops for general maps or specific maps and allow for rewards from general monsters, map specific monsters or bosses. It refers to this. They contain: Server Files. Client Files. Databases (+ SQL Queries). Executables (+ IGS). Also includes Anomaly Tower. Price (negotiable): One-Time Sale. Support. Will provide updates for any custom lua script only. Updates will be via GitHub so things can be transparent and you can see what the changes were. No support provided for exes (server or client). Contact Information: Discord: Angelix#2836 pkoDev: Private Message Mostly like to answer through Discord and more frequently.
  2. 1 point
    все настройки и изменения в файле "Window1.xaml" Меняете пути на сайт,патч,регистрация на свои. патч должен быть в ".ZIP" cсылко от паранойи : "ТУТ" MD5 a9ff1886b755bd4339927f537ec113c5 SHA1 e246b2ad2cef368e50a76f7342dc78f6f45c58eb SHA256 a51203612b6cadec768181aface3006f7c64930dea1361e9658c6d1bd0c783c0 ссылка на скачивание:"Link" [Disc.Yandex] ссылка на скачивание:"Link" [Disc.Google] ссылка на скачивание:"Link" [Cloud.Mail.ru] ссылка на скачивание:"Link" [Mega.nz] ссылка на скачивание:"Link" [Mediafire] Автор @IshidaRex
  3. 1 point
  4. 1 point
    When you import your .map file there will be already the unpassable areas, just export others extensions you wanna use, client side use .map file to do it. If you are making a medium/big map it will be slowly to edit. (I don't know if is there a way to do it faster)
  5. 1 point
    "if you make a plain map with YAMMI, can you edit it with map editor and then reopen it with yammi to save blk with the unpassable blocks you made with editor's f9?" Yes, but you can't use height map generator after client editor.
  6. 1 point
    https://ufile.io/cwohy
  7. 1 point
    Client's map editor works client side. So using map editor to set unpassable blocks to a plain map made with yammi, will be wall-hackable unless it's added to blk file. My question is: if you make a plain map with YAMMI, can you edit it with map editor and then reopen it with yammi to save blk with the unpassable blocks you made with editor's f9? Many years without touching yammi, or anything about client, so sorry for this dumb question.
  8. 1 point
    i think the obj only puts in the objects, the block is not there, it is from the server side. so players cannot tweak a map to pass walls like a wall-hack.
  9. 1 point
    yep, i wasn't sure if it was atr or blk. But, I was right wasn't I? If you only change the .obj players can tweak it right?
  10. 1 point
    Try move your obj UP/Down with keys A/Z, after this press F9.
  11. 1 point
    He might've meant a scripter who's free, as in one who has free time to devote to his server.
  12. 1 point
    it is the .blk file on the server side.
  13. 1 point
    As far as I remember, if you add an unpassable area with map editor, you'll only change the .obj file (client side). That means that someone could manually edit and make passable the unpassable. If you set the restriction with yammi, it will be set server sided, so if someone tries to change it, it'll fail. As Shako said, better to draw it with yammi then add the desired objects with the editor.
  14. 1 point
    i think this is what experienced map developers do.. they actually plan these blocks and then place objects on them afterwards. got to give them the credits for putting up with this >.< (correct me if I'm wrong, I do not work much with map creation =P)
  15. 1 point
  16. 1 point
    After what I seen from this guy's job,I'm highly recommending you to use his map services (they're just awesome)
  17. 1 point
    Hello @1g0rS1lv4! Is there a function HandleChat() in GameServer.exe? Put in functions.lua the following code: function HandleChat(role, message) return 1 end Do not forger restart GameServer.exe
  18. 1 point
    Тебе нужно один сервер запустить на 1973 порту (GateServer.cfg, ToClient -> Port), а второй, например, на 2973. В итоге получается 2 Game.exe под каждый сервер с разными портами
  19. 1 point
    I think he is referring to the image, as in, next time - upload a picture via [Prt Sc] and uploaded that image. A few fundamentals: - Revert back changes to vanilla settings and see if problem persists. If no, new configurations are bad. If yes, check driver settings. Original thread has very few details: I suggest including cameraconf.clu and version of client
  20. 1 point
    for future use PrtScr for pictures from the screen, place the camera phone ^^ and so I can advise you to replace the game client
  21. 1 point
    @Anthoni, I know you did not mean to sound rude. But please do not demand/ask others to share their files. Thank you for understanding.
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