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In this section various scripts, tools, modifications, server and client files are being developed. 

92 topics in this forum

    • 1 reply
    • 1,546 views
    • 3 replies
    • 6,352 views
    • 6 replies
    • 2,330 views
  1. Pkosite Github project.

    • 4 replies
    • 2,005 views
  2. Matt's Game Mode Ideas

    • 11 replies
    • 16,004 views
  3. PKO Lua API Documentation

    • 7 replies
    • 2,472 views
  4. Exchanger NPC

    • 2 replies
    • 1,799 views
  5. Rush - Development

    • 22 replies
    • 2,569 views
    • 5 replies
    • 2,137 views
    • 2 replies
    • 1,837 views
  6. [Tool] another bag manager class?

    • 1 reply
    • 1,602 views
  7. Auction NPC

    • 6 replies
    • 2,211 views
    • 9 replies
    • 2,018 views
  8. Designing a server

    • 2 replies
    • 1,464 views
    • 10 replies
    • 2,152 views
    • 1 reply
    • 1,690 views
  9. World Map

    • 2 replies
    • 1,612 views
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      Thank you!
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      Hey V3ctor why "Original Password" doesn't show in AccountServer Database when someone registers only the hashed passwords shows...

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      Hey Vector you shared this website https://pkodev.net/topic/5424-pkodevnet-website-for-tales-of-pirates-server/. I have prepared everything! but I don't know how to manage or update the news... can you help me with that?
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    • dragontechi  »  V3ct0r

      Could you verify this video, find the addresses that you comment on in this publication 
       and I modified it up to that point, well, it is taking the resolution, but there is a detail there: the address of the game save. I don't know if you have them to also modify it and make a complete guide with all the addresses. I also wrote a small powershell that gives you the resolution of the hex. inverted to add it to the hex 
       
       
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